view pkg/log/log.go @ 5520:05db984d3db1

Improve performance of bottleneck area calculation Avoid buffer calculations by replacing them with simple distance comparisons and calculate the boundary of the result geometry only once per iteration. In some edge cases with very large numbers of iterations, this reduced the runtime of a bottleneck import by a factor of more than twenty.
author Tom Gottfried <tom@intevation.de>
date Thu, 21 Oct 2021 19:50:39 +0200
parents b4f59aef3f9e
children 1222b777f51f
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// This is Free Software under GNU Affero General Public License v >= 3.0
// without warranty, see README.md and license for details.
//
// SPDX-License-Identifier: AGPL-3.0-or-later
// License-Filename: LICENSES/AGPL-3.0.txt
//
// Copyright (C) 2021 by via donau
//   – Österreichische Wasserstraßen-Gesellschaft mbH
// Software engineering by Intevation GmbH
//
// Author(s):
//  * Sascha L. Teichmann <sascha.teichmann@intevation.de>

package log

import (
	"fmt"
	lg "log"
	"os"
	"strings"
	"sync"
	"sync/atomic"
)

type LogLevel uint32

const (
	TraceLogLevel = LogLevel(iota)
	DebugLogLevel
	InfoLogLevel
	WarnLogLevel
	ErrorLogLevel
	FatalLogLevel
)

var (
	logLevel  = uint32(InfoLogLevel)
	logFileMu sync.Mutex
	logFile   *os.File
)

func init() {
	lg.SetFlags(lg.LstdFlags | lg.Lshortfile)
}

const callDepth = 2

func SetupLog(filename string, perm os.FileMode) error {
	f, err := os.OpenFile(filename, os.O_APPEND|os.O_CREATE|os.O_WRONLY, perm)
	if err != nil {
		return err
	}
	logFileMu.Lock()
	defer logFileMu.Unlock()
	if logFile != nil {
		logFile.Close()
	}
	logFile = f
	lg.SetOutput(logFile)
	return nil
}

func ShutdownLog() {
	logFileMu.Lock()
	defer logFileMu.Unlock()
	if logFile != nil {
		logFile.Close()
		logFile = nil
	}
	lg.SetOutput(os.Stderr)
}

func ParseLogLevel(s string) LogLevel {
	switch strings.ToLower(s) {
	case "trace":
		return TraceLogLevel
	case "debug":
		return DebugLogLevel
	case "info":
		return InfoLogLevel
	case "warn":
		return WarnLogLevel
	case "error":
		return ErrorLogLevel
	case "fatal":
		return FatalLogLevel
	default:
		return InfoLogLevel
	}
}

func (level LogLevel) String() string {
	switch level {
	case TraceLogLevel:
		return "trace"
	case DebugLogLevel:
		return "debug"
	case InfoLogLevel:
		return "info"
	case WarnLogLevel:
		return "warn"
	case ErrorLogLevel:
		return "error"
	case FatalLogLevel:
		return "fatal"
	default:
		return "unknown"
	}
}

func GetLogLevel() LogLevel {
	return LogLevel(atomic.LoadUint32(&logLevel))
}

func SetLogLevel(level LogLevel) {
	atomic.StoreUint32(&logLevel, uint32(level))
}

func Tracef(f string, args ...interface{}) {
	if TraceLogLevel >= GetLogLevel() {
		s := fmt.Sprintf(f, args...)
		lg.Output(callDepth, "[TRACE] "+s)
	}
}

func Traceln(s string) {
	if TraceLogLevel >= GetLogLevel() {
		lg.Output(callDepth, "[TRACE] "+s)
	}
}

func Debugf(f string, args ...interface{}) {
	if DebugLogLevel >= GetLogLevel() {
		s := fmt.Sprintf(f, args...)
		lg.Output(callDepth, "[DEBUG] "+s)
	}
}

func Debugln(s string) {
	if DebugLogLevel >= GetLogLevel() {
		lg.Output(callDepth, "[DEBUG] "+s)
	}
}

func Infof(f string, args ...interface{}) {
	if InfoLogLevel >= GetLogLevel() {
		s := fmt.Sprintf(f, args...)
		lg.Output(callDepth, "[INFO] "+s)
	}
}

func Infoln(s string) {
	if InfoLogLevel >= GetLogLevel() {
		lg.Output(callDepth, "[INFO] "+s)
	}
}

func Warnf(f string, args ...interface{}) {
	if WarnLogLevel >= GetLogLevel() {
		s := fmt.Sprintf(f, args...)
		lg.Output(callDepth, "[WARN] "+s)
	}
}

func Warnln(s string) {
	if WarnLogLevel >= GetLogLevel() {
		lg.Output(callDepth, "[WARN] "+s)
	}
}

func Errorf(f string, args ...interface{}) {
	if ErrorLogLevel >= GetLogLevel() {
		s := fmt.Sprintf(f, args...)
		lg.Output(callDepth, "[ERROR] "+s)
	}
}

func Errorln(s string) {
	if ErrorLogLevel >= GetLogLevel() {
		lg.Output(callDepth, "[ERROR] "+s)
	}
}

func Fatalf(f string, args ...interface{}) {
	if FatalLogLevel >= GetLogLevel() {
		s := fmt.Sprintf(f, args...)
		lg.Output(callDepth, "[FATAL] "+s)
		os.Exit(1)
	}
}

func Fatalln(s string) {
	if FatalLogLevel >= GetLogLevel() {
		lg.Output(callDepth, "[FATAL] "+s)
		os.Exit(1)
	}
}

func Panicf(f string, args ...interface{}) {
	s := fmt.Sprintf(f, args...)
	lg.Output(callDepth, "[PANIC] "+s)
	panic(s)
}

func Panicln(s string) {
	lg.Output(callDepth, "[PANIC] "+s)
	panic(s)
}