view client/src/layers/LegendElement.vue @ 1207:70116d392387

close bottleneck list: made searchbar collapse only if it was collapsed before opening the bottleneck list will expand the searchbar, closing the bottleneck list was always collapsing the searchbar too. Now it stays open if it was open beforeopening the bottleneck list
author Markus Kottlaender <markus@intevation.de>
date Mon, 19 Nov 2018 13:02:48 +0100
parents 595654ad3f66
children 104d41ea7c15
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<template>
    <div :id="id" class="bg-light shadow-sm rounded legendelement"></div>

</template>

<script>
/*
 * This is Free Software under GNU Affero General Public License v >= 3.0
 * without warranty, see README.md and license for details.
 * 
 * SPDX-License-Identifier: AGPL-3.0-or-later
 * License-Filename: LICENSES/AGPL-3.0.txt
 * 
 * Copyright (C) 2018 by via donau 
 *   – Österreichische Wasserstraßen-Gesellschaft mbH
 * Software engineering by Intevation GmbH
 * 
 * Author(s):
 * Thomas Junk <thomas.junk@intevation.de>
 */
import { mapGetters } from "vuex";

import { Map, View } from "ol";
import Feature from "ol/Feature";
import { Vector as VectorLayer } from "ol/layer.js";
import { Vector as VectorSource } from "ol/source.js";
import LineString from "ol/geom/LineString.js";
import Point from "ol/geom/Point";

export default {
  name: "legendelement",
  props: ["layername", "layerindex"],
  data: function() {
    return {
      myMap: null,
      mapLayer: null
    };
  },
  computed: {
    ...mapGetters("map", ["getLayerByName"]),
    id() {
      return "legendelement" + this.layerindex;
    },
    mstyle() {
      if (this.mapLayer && this.mapLayer.data.getStyle) {
        return this.mapLayer.data.getStyle();
      }
    }
  },
  watch: {
    mstyle(newStyle, oldStyle) {
      // only recreate if there already was a style before
      if (oldStyle) {
        let vector = this.createVectorLayer();

        this.myMap.removeLayer(this.myMap.getLayers()[0]);
        this.myMap.addLayer(vector);
      }
    }
  },
  mounted() {
    this.mapLayer = this.getLayerByName(this.layername);
    if (this.mapLayer.data.getType() == "VECTOR") {
      this.initMap();
    } else {
      // TODO other tiles
    }
  },
  methods: {
    initMap() {
      let vector = this.createVectorLayer();

      this.myMap = new Map({
        layers: [vector],
        target: this.id,
        controls: [],
        interactions: [],
        view: new View({
          center: [0, 0],
          zoom: 3,
          projection: "EPSG:4326"
        })
      });
    },
    createVectorLayer() {
      let mapStyle = this.mapLayer.data.getStyle();

      let feature = new Feature({
        geometry: new LineString([[-1, 0.5], [0, 0], [0.7, 0], [1.3, -0.7]])
      });

      // special case if we need to call the style function with a special
      // parameter or to detect a point layer
      if (this.mapLayer["forLegendStyle"]) {
        if (this.mapLayer.forLegendStyle.point) {
          feature.setGeometry(new Point([0, 0]));
        }
        mapStyle = this.mapLayer.data.getStyleFunction()(
          feature,
          this.mapLayer.forLegendStyle.resolution
        );
      }

      // we could add extra properties here, if they are needed for
      // the styling function in the future. An idea is to extend the
      // this.mapLayer["forLegendStyle"] for it.
      // FIXME, this is a special case for the Fairway Dimensions style
      feature.set("level_of_service", "");
      return new VectorLayer({
        source: new VectorSource({
          features: [feature],
          wrapX: false
        }),
        style: mapStyle
      });
    }
  }
};
</script>

<style scoped>
.legendelement {
  max-height: 1.5rem;
  width: 2rem;
}
</style>