view pkg/imports/dmv.go @ 3678:8f58851927c0

client: make layer factory only return new layer config for individual maps instead of each time it is invoked. The purpose of the factory was to support multiple maps with individual layers. But returning a new config each time it is invoked leads to bugs that rely on the layer's state. Now this factory reuses the same objects it created before, per map.
author Markus Kottlaender <markus@intevation.de>
date Mon, 17 Jun 2019 17:31:35 +0200
parents a5448426e4e2
children 1b11ff97c1d1
line wrap: on
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// This is Free Software under GNU Affero General Public License v >= 3.0
// without warranty, see README.md and license for details.
//
// SPDX-License-Identifier: AGPL-3.0-or-later
// License-Filename: LICENSES/AGPL-3.0.txt
//
// Copyright (C) 2018 by via donau
//   – Österreichische Wasserstraßen-Gesellschaft mbH
// Software engineering by Intevation GmbH
//
// Author(s):
//  * Sascha L. Teichmann <sascha.teichmann@intevation.de>

package imports

import (
	"context"
	"database/sql"
	"errors"
	"time"

	"gemma.intevation.de/gemma/pkg/models"
)

type DistanceMarksVirtual struct {
	// URL is the URL of the SOAP service.
	URL string `json:"url"`
	// Username is the username used to authenticate.
	Username string `json:"username"`
	// Passwort is the password to authenticate.
	Password string `json:"password"`
	// Insecure indicates if HTTPS traffic
	// should validate certificates or not.
	Insecure bool `json:"insecure"`
}

const DMVJobKind JobKind = "dmv"

type dmvJobCreator struct{}

func init() {
	RegisterJobCreator(DMVJobKind, dmvJobCreator{})
}

func (dmvJobCreator) Description() string { return "distance marks virtual" }

func (dmvJobCreator) AutoAccept() bool { return true }

func (dmvJobCreator) Create() Job { return new(DistanceMarksVirtual) }

func (dmvJobCreator) Depends() [2][]string {
	return [2][]string{
		{"distance_marks_virtual"},
		{},
	}
}

// StageDone does nothing as there is no staging for distance marks virtual.
func (dmvJobCreator) StageDone(context.Context, *sql.Tx, int64) error { return nil }

// CleanUp does nothing as there is nothing to cleanup with distance marks virtual.
func (*DistanceMarksVirtual) CleanUp() error { return nil }

const (
	insertDistanceMarksVirtualSQL = `
INSERT INTO waterway.distance_marks_virtual (
  location_code,
  geom,
  related_enc
)
VALUES (
  ($1::char(2), $2::char(3), $3::char(5), $4::char(5), $5::int),
  ST_SetSRID(ST_MakePoint($6, $7), 4326)::geography,
  $8
) ON CONFLICT (location_code) DO UPDATE SET
  geom = ST_SetSRID(ST_MakePoint($6, $7), 4326)::geography,
  related_enc = $8
`
)

func (dmv *DistanceMarksVirtual) Do(
	ctx context.Context,
	importID int64,
	conn *sql.Conn,
	feedback Feedback,
) (interface{}, error) {

	start := time.Now()

	responseData, _, err := getRisData(
		ctx,
		conn,
		feedback,
		dmv.Username,
		dmv.Password,
		dmv.URL,
		dmv.Insecure,
		"dismar")
	if err != nil {
		return nil, err
	}

	tx, err := conn.BeginTx(ctx, nil)
	if err != nil {
		return nil, err
	}
	defer tx.Rollback()

	insertStmt, err := tx.PrepareContext(ctx, insertDistanceMarksVirtualSQL)
	if err != nil {
		return nil, err
	}
	defer insertStmt.Close()

	var ignored, features int

	for _, data := range responseData {
		for _, dr := range data.RisdataReturn {
			if dr.RisidxCode == nil {
				ignored++
				continue
			}

			code, err := models.IsrsFromString(string(*dr.RisidxCode))
			if err != nil {
				feedback.Warn("invalid ISRS code %v", err)
				ignored++
				continue
			}

			if dr.Lat == nil || dr.Lon == nil {
				feedback.Warn("missing lat/lon: %s", code)
				ignored++
				continue
			}

			if dr.Relenc == nil {
				feedback.Warn("missing relenc: %s", code)
				ignored++
				continue
			}

			if _, err := insertStmt.ExecContext(
				ctx,
				code.CountryCode,
				code.LoCode,
				code.FairwaySection,
				code.Orc,
				code.Hectometre,
				float64(*dr.Lon), float64(*dr.Lat),
				string(*dr.Relenc),
			); err != nil {
				return nil, err
			}
			features++
		}
	}
	feedback.Info("ignored: %d", ignored)
	feedback.Info("features: %d", features)

	if features == 0 {
		return nil, errors.New("No features found")
	}

	if err = tx.Commit(); err == nil {
		feedback.Info("Refreshing distance marks (virtual) successfully took %s.",
			time.Since(start))
	} else {
		feedback.Error("Refreshing distance marks (virtual) failed after %s.",
			time.Since(start))
	}

	return nil, nil
}