view client/src/components/ui/UISpinnerButton.vue @ 3044:c71373594719

client: map: prepared store to hold multiple map objects This will be necessary to sync maps, toggle layers per map, etc. Therefore the methods to move the map (moveToExtent, etc.) became actions instead of mutations.
author Markus Kottlaender <markus@intevation.de>
date Sat, 13 Apr 2019 16:02:06 +0200
parents b22f84d312f2
children
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<template>
  <div :class="classesString" @click="$emit('click')">
    <font-awesome-icon :icon="iconString" :spin="loading" fixed-width />
    <slot />
  </div>
</template>

<script>
/* This is Free Software under GNU Affero General Public License v >= 3.0
 * without warranty, see README.md and license for details.
 *
 * SPDX-License-Identifier: AGPL-3.0-or-later
 * License-Filename: LICENSES/AGPL-3.0.txt
 *
 * Copyright (C) 2018 by via donau
 *   – Österreichische Wasserstraßen-Gesellschaft mbH
 * Software engineering by Intevation GmbH
 *
 * Author(s):
 * Markus Kottländer <markus.kottlaender@intevation.de>
 */
export default {
  props: {
    loading: {
      type: Boolean,
      default: false
    },
    state: [Number, Boolean],
    icons: {
      type: [String, Array],
      default: () => ["angle-down", "angle-up"]
    },
    classes: {
      type: [String, Array],
      default: () => ["text-info", "text-white"]
    }
  },
  computed: {
    classesString() {
      return (
        "pointer " +
        (Array.isArray(this.classes)
          ? this.classes[Number(this.state)]
          : this.classes)
      );
    },
    iconString() {
      return this.loading
        ? "spinner"
        : Array.isArray(this.icons)
        ? this.icons[Number(this.state)]
        : this.icons;
    }
  }
};
</script>