view pkg/common/random.go @ 904:e4b72a199258

New default bottleneck colors Mainly to make the stroke color one actually selectable in the ui. In addition the pink does better match the collors used on the ECDIS layer.
author Sascha Wilde <wilde@intevation.de>
date Tue, 02 Oct 2018 13:34:59 +0200
parents c1047fd04a3a
children a244b18cb916
line wrap: on
line source

package common

import (
	"bytes"
	"crypto/rand"
	"io"
	"log"
	"math/big"
)

func GenerateRandomKey(length int) []byte {
	k := make([]byte, length)
	if _, err := io.ReadFull(rand.Reader, k); err != nil {
		return nil
	}
	return k
}

func RandomString(n int) string {

	const (
		special  = "!\"#$%&'()*+,-./:;<=>?@[\\]^_`{|}~"
		alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" +
			"abcdefghijklmnopqrstuvwxyz" +
			"0123456789" +
			special
	)

	max := big.NewInt(int64(len(alphabet)))
	out := make([]byte, n)

	for i := 0; i < 1000; i++ {
		for i := range out {
			v, err := rand.Int(rand.Reader, max)
			if err != nil {
				log.Panicf("error: %v\n", err)
			}
			out[i] = alphabet[v.Int64()]
		}
		// Ensure at least one special char.
		if bytes.IndexAny(out, special) >= 0 {
			return string(out)
		}
	}
	log.Println("warn: Your random generator may be broken.")
	out[0] = special[0]
	return string(out)
}