log pkg/octree/vertex.go @ 4797:9a4f5f319419

age author description
Mon, 21 Oct 2019 02:01:56 +0200 Sascha L. Teichmann Morph differences: Directly raster A and subtract B as a raster. direct-diff
Thu, 17 Oct 2019 18:33:46 +0200 Sascha L. Teichmann Started with stacking shells and holes of generated polygons correctly. stack-polygons
Tue, 01 Oct 2019 14:51:20 +0200 Sascha L. Teichmann Use Sub2D in triangles 2D contains. iso-areas
Mon, 30 Sep 2019 16:34:55 +0200 Sascha L. Teichmann Write iso lines between classes to SVG for debugging. iso-areas
Thu, 26 Sep 2019 18:11:38 +0200 Sascha L. Teichmann Sew together triangles that totally inside a single class. iso-areas
Mon, 15 Jul 2019 17:49:50 +0200 Sascha L. Teichmann Building octrees: Don't cause havok by building ain overly large tree if the points are not really 3D.
Tue, 25 Jun 2019 21:04:16 +0200 Sascha L. Teichmann Calculate distance from planes. simplify-sounding-results
Thu, 13 Jun 2019 18:33:54 +0200 Sascha L. Teichmann Started with cleaning up the single beam import. single-beam
Thu, 13 Jun 2019 13:14:40 +0200 Sascha L. Teichmann Fixed generating of random points. single-beam
Wed, 12 Jun 2019 17:30:20 +0200 Sascha L. Teichmann Generate random points for second mesh. single-beam
Wed, 12 Jun 2019 12:56:18 +0200 Sascha L. Teichmann Extract the removed triangles from first triangulation, too. Useful to build a artifical DEM for second pass. single-beam
Mon, 11 Mar 2019 14:00:49 +0100 Sascha L. Teichmann Morphological differences: Moved some code into octree package.
Wed, 06 Mar 2019 17:51:58 +0100 Sascha L. Teichmann SR import: Use own triangulation and clipping when importing sounding results.
Tue, 05 Mar 2019 13:05:50 +0100 Sascha L. Teichmann Added an STRTree for the triangulation. Should be better suited for filtering out the clipped triangles. octree-diff
Mon, 04 Mar 2019 12:27:56 +0100 Sascha L. Teichmann More on triangle/clipping polygon intersection. TODO: line segment / line segment intersection. octree-diff