Mercurial > kallithea
comparison development.ini @ 6220:7bffccee3a49
db: inline calls to get_all
This method saves basically no typing, compared to "query().all()".
Additionally, "all()" returns a list, forcing all records to be loaded
into a memory at the same time, but some callers just need to iterate
over the objects one at a time, in which case "query()" alone is more
efficient. In one case, the caller can even use "count()" and avoid
loading any objects from the database at all.
author | Søren Løvborg <sorenl@unity3d.com> |
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date | Fri, 23 Sep 2016 14:05:42 +0200 |
parents | f973b866fffc |
children | d89d586b26ae |
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6219:af3539a458f6 | 6220:7bffccee3a49 |
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