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cleanup: use list comprehensions It's often the same number of lines, but avoids introducing a needless "result" variable, and makes the item expression stand out more clearly. It's also a tiny bit faster, but the readability gains is what matters.
author Søren Løvborg <sorenl@unity3d.com>
date Mon, 20 Feb 2017 19:21:34 +0100
parents 0b6d2ca7175f
children d5eaa70e0f2a
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