comparison development.ini @ 5533:aa1891074dd6

cache: when invalidating a cache, always just delete all 'live cache' records instead of marking them inactive Keep it simple. Adding the record again might be slightly more expensive than just updating the active flag but instead we get get a simpler model and automatic cleanup without using the cache-keys paster command.
author Mads Kiilerich <madski@unity3d.com>
date Thu, 08 Oct 2015 23:21:58 +0200
parents 12b47803189f
children 55ccfc66479d b4dd4c16c12d
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