diff rhodecode/public/js/yui/progressbar/progressbar-debug.js @ 547:1e757ac98988

renamed project to rhodecode
author Marcin Kuzminski <marcin@python-works.com>
date Wed, 06 Oct 2010 03:18:16 +0200
parents pylons_app/public/js/yui/progressbar/progressbar-debug.js@564e40829f80
children 289ff43cc190
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/rhodecode/public/js/yui/progressbar/progressbar-debug.js	Wed Oct 06 03:18:16 2010 +0200
@@ -0,0 +1,691 @@
+/*
+Copyright (c) 2009, Yahoo! Inc. All rights reserved.
+Code licensed under the BSD License:
+http://developer.yahoo.net/yui/license.txt
+version: 2.8.0r4
+*/
+/**
+ *
+ * @module progressbar
+ * @requires yahoo, dom, event, element
+ * @optional animation
+ * @title ProgressBar Widget
+ */
+
+(function () {
+	var Dom = YAHOO.util.Dom,
+		Lang = YAHOO.lang,
+		// ClassNames
+		CLASS_PROGBAR = 'yui-pb',
+		CLASS_MASK = CLASS_PROGBAR + '-mask',
+		CLASS_BAR = CLASS_PROGBAR + '-bar',
+		CLASS_ANIM = CLASS_PROGBAR + '-anim',
+		CLASS_TL = CLASS_PROGBAR + '-tl',
+		CLASS_TR = CLASS_PROGBAR + '-tr',
+		CLASS_BL = CLASS_PROGBAR + '-bl',
+		CLASS_BR = CLASS_PROGBAR + '-br',
+		
+		// Configuration attributes
+		WIDTH = 'width',
+		HEIGHT = 'height',
+		MIN_VALUE = 'minValue',
+		MAX_VALUE = 'maxValue',
+		VALUE = 'value',
+		ANIM = 'anim',
+		DIRECTION = 'direction',
+		DIRECTION_LTR = 'ltr',
+		DIRECTION_RTL = 'rtl',
+		DIRECTION_TTB = 'ttb',
+		DIRECTION_BTT = 'btt',
+		BAR_EL = 'barEl',
+		MASK_EL = 'maskEl',
+		ARIA_TEXT_TEMPLATE = 'ariaTextTemplate',
+		
+		// Events
+		START = 'start',
+		PROGRESS = 'progress',
+		COMPLETE = 'complete';
+	
+	/**
+	 * The ProgressBar widget provides an easy way to draw a bar depicting progress of an operation,
+	 * a level meter, rating or any such simple linear measure.
+	 * It allows for highly customized styles including animation, vertical or horizontal and forward or reverse.
+	 * @namespace YAHOO.widget
+	 * @class ProgressBar
+	 * @extends YAHOO.util.Element
+	 * @param oConfigs {object} An object containing any configuration attributes to be set 
+	 * @constructor
+	 */        
+	var Prog = function(oConfigs) {
+		YAHOO.log('Creating ProgressBar instance','info','ProgressBar');
+        
+		Prog.superclass.constructor.call(this, document.createElement('div') , oConfigs);
+		this._init(oConfigs);
+		
+	};
+	
+	YAHOO.widget.ProgressBar = Prog;
+
+    /**
+     * String containing the HTML string which is the basis for the Progress Bar.
+     *
+     * @property ProgressBar.MARKUP
+     * @type String
+     * @static
+     * @final
+     * @default (too long)
+     */
+	Prog.MARKUP = [
+		'<div class="',
+		CLASS_BAR,
+		'"></div><div class="',
+		CLASS_MASK,
+		'"><div class="',
+		CLASS_TL,
+		'"></div><div class="',
+		CLASS_TR,
+		'"></div><div class="',
+		CLASS_BL,
+		'"></div><div class="',
+		CLASS_BR,
+		'"></div></div>'
+	].join('');
+
+	
+	Lang.extend(Prog, YAHOO.util.Element, {
+		/**
+		 * Initialization code for the widget, separate from the constructor to allow for overriding/patching.
+		 * It is called after <a href="#method_initAttributes">initAttributes</a>
+		 *
+		 * @method _init
+		 * @param oConfigs {Object} (Optional) Object literal definition of configuration values.  
+		 * @protected
+		 */	
+		 _init: function (oConfigs) {
+			/**
+			 * Fires when the value is about to change.  It reports the starting value
+			 * @event start
+			 * @type CustomEvent
+			 * @param value {Number} the current (initial) value
+			 */
+			// No actual creation required, event will be created when subscribed to
+			//this.createEvent(START);
+			/**
+			 * If animation is active, it will trigger several times during the animation providing intermediate values
+			 * If animation is not active, it will fire only once providing the end value
+			 * @event progress
+			 * @type CustomEvent
+			 * @param  value{Number} the current, changing value
+			 */
+			// No actual creation required, event will be created when subscribed to
+			//this.createEvent(PROGRESS);
+			/**
+			 * Fires at the end of the animation or immediately upon changing values if animation is not loaded
+			 * @event complete
+			 * @type CustomEvent
+			 * @param value {Number} the current (final)  value
+			 */
+			// No actual creation required, event will be created when listened to
+			//this.createEvent(COMPLETE);
+			
+
+		},
+		/**
+		 * Implementation of Element's abstract method. Sets up config values.
+		 *
+		 * @method initAttributes
+		 * @param oConfigs {Object} (Optional) Object literal definition of configuration values.
+		 * @private
+		 */	
+		initAttributes: function (oConfigs) {
+			YAHOO.log('Initializing configuration attributes','info','ProgressBar');
+
+		    Prog.superclass.initAttributes.call(this, oConfigs);
+			this.set('innerHTML',Prog.MARKUP);
+			this.addClass(CLASS_PROGBAR);
+			
+			// I need to apply at least the following styles, if present in oConfigs, 
+			// to the ProgressBar so when it later reads the width and height, 
+			// they are already set to the correct values.
+			// id is important because it can be used as a CSS selector.
+			var key, presets = ['id',WIDTH,HEIGHT,'class','style'];
+			while((key = presets.pop())) {
+				if (key in oConfigs) {
+					this.set(key,oConfigs[key]);
+				}
+			}
+			
+
+			/**
+			 * @attribute barEl
+			 * @description Reference to the HTML object that makes the moving bar (read-only)
+			 * @type HTMLElement (div)
+			 * @readonly
+			 */			
+		    this.setAttributeConfig(BAR_EL, {
+		        readOnly: true,
+		        value: this.getElementsByClassName(CLASS_BAR)[0]
+		    });
+			/**
+			 * @attribute maskEl
+			 * @description Reference to the HTML object that overlays the bar providing the mask. (read-only)
+			 * @type HTMLElement (table)
+			 * @readonly
+			 */			
+		    this.setAttributeConfig(MASK_EL, {
+		        readOnly: true,
+		        value: this.getElementsByClassName(CLASS_MASK)[0]
+		    });
+			
+			
+			/**
+			 * @attribute direction
+			 * @description Direction of movement of the bar.  
+			 *    It can be any of 'ltr' (left to right), 'rtl' (the reverse) , 'ttb' (top to bottom) or 'btt'.
+			 *    Can only be set once and only before rendering.
+			 * @default 'ltr'
+			 * @type String (any of "ltr", "rtl", "ttb" or "btt")
+			 */			
+			this.setAttributeConfig(DIRECTION, {
+				value:DIRECTION_LTR,
+				validator:function(value) {
+					if (this._rendered) { return false; }
+					switch (value) {
+						case DIRECTION_LTR:
+						case DIRECTION_RTL:
+						case DIRECTION_TTB:
+						case DIRECTION_BTT:
+							return true;
+						default:
+							return false;
+					}
+				},
+				method: function(value) {
+					this._barSizeFunction = this._barSizeFunctions[this.get(ANIM)?1:0][value];
+				}
+			});
+			
+			/**
+			 * @attribute maxValue
+			 * @description Represents the top value for the bar. 
+			 *   The bar will be fully extended when reaching this value.  
+			 *   Values higher than this will be ignored. 
+			 * @default 100
+			 * @type Number
+			 */				    
+		    this.setAttributeConfig(MAX_VALUE, {
+		        value: 100,
+				validator: Lang.isNumber,
+				method: function (value) {
+					this.get('element').setAttribute('aria-valuemax',value);
+					if (this.get(VALUE) > value) { this.set(VALUE,value); }
+				}
+		    });
+			
+			/**
+			 * @attribute minValue
+			 * @description Represents the lowest value for the bar. 
+			 *   The bar will be totally collapsed when reaching this value.  
+			 *    Values lower than this will be ignored. 
+			 * @default 0
+			 * @type Number
+			 */				
+
+		    this.setAttributeConfig(MIN_VALUE, {
+		        value: 0,
+				validator: Lang.isNumber,
+				method: function (value) {
+					this.get('element').setAttribute('aria-valuemin',value);
+					if (this.get(VALUE) < value) { this.set(VALUE,value); }
+				}
+		    });
+			/**
+			 * @attribute width
+			 * @description Width of the ProgressBar.
+			 *     If a number, it will be assumed to be in pixels.  
+			 *     If a string it should be a valid setting for the CSS width attribute.  
+			 *     It will always be returned as a string including units.
+			 * @default "200px"
+			 * @type Number or String
+			 */				
+
+		    this.setAttributeConfig(WIDTH, {
+				getter: function() {
+					return this.getStyle(WIDTH);
+				},
+				method: this._widthChange
+		    });
+		
+
+			/**
+			 * @attribute height
+			 * @description Height of the ProgressBar.
+			 *     If a number, it will be assumed to be in pixels.  
+			 *     If a string it should be a valid setting for the CSS height attribute.  
+			 *     It will always be returned as a string including units.
+			 * @default "20px"
+			 * @type Number or String
+			 */				
+		    this.setAttributeConfig(HEIGHT, {
+				getter:function() {
+					return this.getStyle(HEIGHT);
+				},
+				method: this._heightChange
+		    });
+			
+			
+	
+			/**
+			 * @attribute ariaTextTemplate 
+			 * @description Text to be voiced by screen readers.
+			 *     The text is processed by <a href="YAHOO.lang.html#method_substitute">YAHOO.lang.substitute</a>.  
+			 *     It can use the placeholders {value}, {minValue} and {maxValue}
+			 * @default "{value}"
+			 * @type String
+			 */				
+			this.setAttributeConfig(ARIA_TEXT_TEMPLATE, {
+				value:'{value}'
+			});
+			
+			/**
+			 * @attribute value
+			 * @description The value for the bar.  
+			 *     Valid values are in between the minValue and maxValue attributes.
+			 * @default 0
+			 * @type Number
+			 */			
+			this.setAttributeConfig(VALUE, {
+				value: 0,
+				validator: function(value) {
+					return Lang.isNumber(value) && value >= this.get(MIN_VALUE) && value <= this.get(MAX_VALUE);
+				},
+				method: this._valueChange
+		    });
+			
+			/**
+			 * @attribute anim
+			 * @description it accepts either a boolean (recommended) or an instance of <a href="YAHOO.util.Anim.html">YAHOO.util.Anim</a>.
+			 *   If a boolean, it will enable/disable animation creating its own instance of the animation utility.  
+			 *   If given an instance of <a href="YAHOO.util.Anim.html">YAHOO.util.Anim</a> it will use that instance.
+			 *   The <a href="YAHOO.util.Anim.html">animation</a> utility needs to be loaded.
+			 *   When read, it returns the instance of the animation utility in use or null if none.  
+			 *   It can be used to set the animation parameters such as easing methods or duration.
+			 * @default null
+			 * @type {boolean} or {instance of YAHOO.util.Anim}
+			 */						
+			this.setAttributeConfig(ANIM, {
+				validator: function(value) {
+					return !!YAHOO.util.Anim;
+				},
+				setter: this._animSetter
+			});
+			
+			
+		},
+		/** 
+		 *  Renders the ProgressBar into the given container.  
+		 *  If the container has other content, the ProgressBar will be appended to it.
+		 *  If the second argument is provided, the ProgressBar will be inserted before the given child.
+		 * The method is chainable since it returns a reference to this instance.
+		 * @method render
+		 * @param el {HTML Element}  HTML element that will contain the ProgressBar
+		 * @param before {HTML Element}  (optional) If present, the ProgressBar will be inserted before this element.
+		 * @return {YAHOO.widget.ProgressBar}
+		 * @chainable
+		 */
+		render: function(parent,before) {
+
+			YAHOO.log('start render','info','ProgressBar');
+			if (this._rendered) { return; }
+			this._rendered = true;
+			
+			var direction = this.get(DIRECTION);
+
+			// If the developer set a className attribute on initialization, 
+			// Element would have wiped out my own classNames
+			// So I need to insist on them, plus add the one for direction.
+			this.addClass(CLASS_PROGBAR);
+			this.addClass(CLASS_PROGBAR + '-' + direction);
+
+			var container = this.get('element');
+			container.tabIndex = 0;
+			container.setAttribute('role','progressbar');
+			container.setAttribute('aria-valuemin',this.get(MIN_VALUE));
+			container.setAttribute('aria-valuemax',this.get(MAX_VALUE));
+
+			this.appendTo(parent,before);
+			
+					
+			// I need to use the non-animated bar resizing function for initial redraw
+			this._barSizeFunction = this._barSizeFunctions[0][direction];
+			this.redraw();
+			this._previousValue = this.get(VALUE);
+			this._fixEdges();
+			// I can now set the correct bar resizer
+			if (this.get(ANIM)) {
+				this._barSizeFunction = this._barSizeFunctions[1][direction];
+			}
+
+			this.on('minValueChange',this.redraw);
+			this.on('maxValueChange',this.redraw);
+
+			return this;
+		},
+
+		/** 
+		 * Recalculates the bar size and position and redraws it
+		 * @method redraw
+		 * @return  void
+		 */
+		redraw: function () {
+			YAHOO.log('Redraw','info','ProgressBar');
+			this._recalculateConstants();
+			this._valueChange(this.get(VALUE));
+		},
+			
+		/** 
+		 * Destroys the ProgressBar, related objects and unsubscribes from all events
+		 * @method destroy
+		 * @return  void
+		 */
+		destroy: function() {
+			YAHOO.log('destroy','info','ProgressBar');
+			this.set(ANIM,false);
+			this.unsubscribeAll();
+			var el = this.get('element');
+			if (el.parentNode) { el.parentNode.removeChild(el); }
+		},
+		/**
+		 * The previous value setting for the bar.  Used mostly as information to event listeners
+		 * @property _previousValue
+		 * @type Number
+		 * @private
+		 * @default  0
+		 */
+		_previousValue:0,
+		/**
+		 * The actual space (in pixels) available for the bar within the mask (excludes margins)
+		 * @property _barSpace
+		 * @type Number
+		 * @private
+		 * @default  100
+		 */
+		_barSpace:100,
+		/**
+		 * The factor to convert the actual value of the bar into pixels
+		 * @property _barSpace
+		 * @type Number
+		 * @private
+		 * @default  1
+		 */
+		_barFactor:1,
+		
+		/**
+		 * A flag to signal that rendering has already happened
+		 * @property _rendered
+		 * @type boolean
+		 * @private
+		 * @default  false
+		 */
+		_rendered:false,
+		
+		/**
+		 * Function to be used to calculate bar size.  
+		 * It is picked from <a href="#property_barSizeFunctions">_barSizeFunctions</a>
+		 * depending on direction and whether animation is active.
+		 * @property _barSizeFunction
+		 * @type {function}
+		 * @default null
+		 * @private
+		 */		
+		_barSizeFunction: null,
+		
+		/** 
+		 * Method called when the height attribute is changed
+		 * @method _heightChange
+		 * @param {int or string} value New height, in pixels if int or string including units
+		 * @return void
+		 * @private
+		 */
+		_heightChange: function(value) {
+			if (Lang.isNumber(value)) {
+				value += 'px';
+			}
+			this.setStyle(HEIGHT,value);
+			this._fixEdges();
+			this.redraw();
+		},
+
+		/** 
+		 * Method called when the height attribute is changed
+		 * @method _widthChange
+		 * @param {int or string} value New width, in pixels if int or string including units
+		 * @return void
+		 * @private
+		 */
+		_widthChange: function(value) {
+			if (Lang.isNumber(value)) {
+				value += 'px';
+			}
+			this.setStyle(WIDTH,value);
+			this._fixEdges();
+			this.redraw();
+		},
+		
+		/** 
+		 * Due to rounding differences, some browsers fail to cover the whole area 
+		 * with the mask quadrants when the width or height is odd.  This method
+		 * stretches the lower and/or right quadrants to make the difference.
+		 * @method _fixEdges
+		 * @return void
+		 * @private
+		 */
+		_fixEdges:function() {
+			if (!this._rendered || YAHOO.env.ua.ie || YAHOO.env.ua.gecko ) { return; }
+			var maskEl = this.get(MASK_EL),
+				tlEl = Dom.getElementsByClassName(CLASS_TL,undefined,maskEl)[0],
+				trEl = Dom.getElementsByClassName(CLASS_TR,undefined,maskEl)[0],
+				blEl = Dom.getElementsByClassName(CLASS_BL,undefined,maskEl)[0],
+				brEl = Dom.getElementsByClassName(CLASS_BR,undefined,maskEl)[0],
+				newSize = (parseInt(Dom.getStyle(maskEl,HEIGHT),10) -
+				parseInt(Dom.getStyle(tlEl,HEIGHT),10)) + 'px';
+				
+			Dom.setStyle(blEl,HEIGHT,newSize);
+			Dom.setStyle(brEl,HEIGHT,newSize);
+			newSize = (parseInt(Dom.getStyle(maskEl,WIDTH),10) -
+				parseInt(Dom.getStyle(tlEl,WIDTH),10)) + 'px';
+			Dom.setStyle(trEl,WIDTH,newSize);
+			Dom.setStyle(brEl,WIDTH,newSize);
+		},
+					
+				
+		
+		/** 
+		 * Calculates some auxiliary values to make the rendering faster
+		 * @method _recalculateConstants
+		 * @return  void
+		 * @private
+		 */		
+		_recalculateConstants: function() {
+			YAHOO.log('Recalculating auxiliary factors','info','ProgressBar');
+			var barEl = this.get(BAR_EL);
+
+			switch (this.get(DIRECTION)) {
+				case DIRECTION_LTR:
+				case DIRECTION_RTL:
+					this._barSpace = parseInt(this.get(WIDTH),10) - 
+						(parseInt(Dom.getStyle(barEl,'marginLeft'),10) || 0) -
+						(parseInt(Dom.getStyle(barEl,'marginRight'),10) || 0);
+					break;
+				case DIRECTION_TTB:
+				case DIRECTION_BTT:
+					this._barSpace = parseInt(this.get(HEIGHT),10) -
+						(parseInt(Dom.getStyle(barEl,'marginTop'),10) || 0)-
+						(parseInt(Dom.getStyle(barEl,'marginBottom'),10) || 0); 
+					break;
+			}
+			this._barFactor = this._barSpace / (this.get(MAX_VALUE) - (this.get(MIN_VALUE) || 0))  || 1;
+		},
+		
+		/** 
+		 * Called in response to a change in the <a href="#config_anim">anim</a> attribute.
+		 * It creates and sets up or destroys the instance of the animation utility that will move the bar
+		 * @method _animSetter
+		 * @return  void
+		 * @private
+		 */		
+		_animSetter: function (value) {
+			var anim, barEl = this.get(BAR_EL);
+			if (value) {
+				YAHOO.log('Turning animation on','info','ProgressBar');
+				if (value instanceof YAHOO.util.Anim) {
+					anim = value;
+				} else {
+					anim = new YAHOO.util.Anim(barEl);
+				}
+				anim.onTween.subscribe(this._animOnTween,this,true);
+				anim.onComplete.subscribe(this._animComplete,this,true);
+				
+				// Temporary solution until http://yuilibrary.com/projects/yui2/ticket/2528222 gets solved:
+				var oldSetAttribute = anim.setAttribute,
+					pb = this;
+				switch(this.get(DIRECTION)) {
+					case DIRECTION_BTT:
+						anim.setAttribute = function(attr , val , unit) {
+							val = Math.round(val);
+							oldSetAttribute.call(this,attr,val,unit);
+							Dom.setStyle(barEl,'top',(pb._barSpace - val) + 'px');
+						};
+						break;
+					case DIRECTION_RTL:
+						anim.setAttribute = function(attr , val , unit) {
+							val = Math.round(val);
+							oldSetAttribute.call(this,attr,val,unit);
+							Dom.setStyle(barEl,'left',(pb._barSpace - val) + 'px');
+						};
+						break;
+				}
+				// up to here
+
+			} else {
+				YAHOO.log('Turning animation off','info','ProgressBar');
+				anim = this.get(ANIM);
+				if (anim) {
+					anim.onTween.unsubscribeAll();
+					anim.onComplete.unsubscribeAll();
+				}
+				anim = null;
+			}
+			this._barSizeFunction = this._barSizeFunctions[anim?1:0][this.get(DIRECTION)];
+			return anim;
+		},
+		
+		_animComplete: function() {
+			YAHOO.log('Animation completed','info','ProgressBar');
+			var value = this.get(VALUE);
+			this._previousValue = value;
+			this.fireEvent(PROGRESS,value);
+			this.fireEvent(COMPLETE, value);
+			Dom.removeClass(this.get(BAR_EL),CLASS_ANIM);
+		},
+		_animOnTween:function (name,oArgs) {
+			var value = Math.floor(this._tweenFactor * oArgs[0].currentFrame + this._previousValue);
+			// The following fills the logger window too fast
+			//YAHOO.log('Animation onTween at: ' + value,'info','ProgressBar');
+			this.fireEvent(PROGRESS,value);
+		},
+		
+		/** 
+		 * Called in response to a change in the <a href="#config_value">value</a> attribute.
+		 * Moves the bar to reflect the new value
+		 * @method _valueChange
+		 * @return  void
+		 * @private
+		 */		
+		_valueChange: function (value) {
+			YAHOO.log('set value: ' + value,'info','ProgressBar');
+			var anim = this.get(ANIM),
+				pixelValue = Math.floor((value - this.get(MIN_VALUE)) * this._barFactor),
+				barEl = this.get(BAR_EL);
+			
+			this._setAriaText(value);
+			if (this._rendered) {
+				if (anim) {
+					anim.stop();
+					if (anim.isAnimated()) { anim._onComplete.fire(); } // see: http://yuilibrary.com/projects/yui2/ticket/2528217
+				}
+				this.fireEvent(START,this._previousValue);
+				this._barSizeFunction(value, pixelValue, barEl, anim);
+			}
+		},
+
+		/** 
+		 * Utility method to set the ARIA value attributes
+		 * @method _setAriaText
+		 * @return  void
+		 * @private
+		 */
+		 _setAriaText: function(value) {
+			// When animated, this fills the logger window too fast
+ 			//YAHOO.log('Show template','info','ProgressBar');
+
+			var container = this.get('element'),
+				text = Lang.substitute(this.get(ARIA_TEXT_TEMPLATE),{
+					value:value,
+					minValue:this.get(MIN_VALUE),
+					maxValue:this.get(MAX_VALUE)
+				});
+			container.setAttribute('aria-valuenow',value);
+			container.setAttribute('aria-valuetext',text);
+		}
+	});
+	/**
+	 * Collection of functions used by to calculate the size of the bar.
+	 * One of this will be used depending on direction and whether animation is active.
+	 * @property _barSizeFunctions
+	 * @type {collection of functions}
+	 * @private
+	 */
+	var b = [{},{}];
+	Prog.prototype._barSizeFunctions = b;
+	
+	b[0][DIRECTION_LTR] = function(value, pixelValue, barEl, anim) {
+		Dom.setStyle(barEl,WIDTH,  pixelValue + 'px');
+		this.fireEvent(PROGRESS,value);
+		this.fireEvent(COMPLETE,value);
+	};
+	b[0][DIRECTION_RTL] = function(value, pixelValue, barEl, anim) {
+		Dom.setStyle(barEl,WIDTH,  pixelValue + 'px');
+		Dom.setStyle(barEl,'left',(this._barSpace - pixelValue) + 'px');
+		this.fireEvent(PROGRESS,value);
+		this.fireEvent(COMPLETE,value);
+	};
+	b[0][DIRECTION_TTB] = function(value, pixelValue, barEl, anim) {
+		Dom.setStyle(barEl,HEIGHT,  pixelValue + 'px');
+		this.fireEvent(PROGRESS,value);
+		this.fireEvent(COMPLETE,value);
+	};
+	b[0][DIRECTION_BTT] = function(value, pixelValue, barEl, anim) {
+		Dom.setStyle(barEl,HEIGHT,  pixelValue + 'px');
+		Dom.setStyle(barEl,'top',  (this._barSpace - pixelValue) + 'px');
+		this.fireEvent(PROGRESS,value);
+		this.fireEvent(COMPLETE,value);
+	};
+	b[1][DIRECTION_LTR] = function(value, pixelValue, barEl, anim) {
+		Dom.addClass(barEl,CLASS_ANIM);
+		this._tweenFactor = (value - this._previousValue) / anim.totalFrames  / anim.duration;
+		anim.attributes = {width:{ to: pixelValue }}; 
+		anim.animate();
+	};
+	b[1][DIRECTION_RTL] =  b[1][DIRECTION_LTR];
+	b[1][DIRECTION_TTB] =  function(value, pixelValue, barEl, anim) {
+		Dom.addClass(barEl,CLASS_ANIM);
+		this._tweenFactor = (value - this._previousValue) / anim.totalFrames  / anim.duration;
+		anim.attributes = {height:{to: pixelValue}};
+		anim.animate();
+	};
+	b[1][DIRECTION_BTT] =  b[1][DIRECTION_TTB];
+				
+})();
+
+YAHOO.register("progressbar", YAHOO.widget.ProgressBar, {version: "2.8.0r4", build: "2449"});