view docs/usage/debugging.rst @ 3574:000653f7cdf9 beta

avoid displaying repr of internal classes in user facing messages The context of the message will tell where the problem was and there is no reason to show ... does not exist for this repository <MercurialRepository at /home/marcink/repos/rhodecode>
author Mads Kiilerich <madski@unity3d.com>
date Thu, 21 Mar 2013 11:17:01 +0100
parents 8b8edfc25856
children e73a69cb98dc
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.. _debugging:

===================
Debugging RhodeCode
===================

If you encountered problems with RhodeCode here are some instructions how to
possibly debug them.

** First make sure you're using the latest version available.**

enable detailed debug
---------------------

RhodeCode uses standard python logging modules to log it's output.
By default only loggers with INFO level are displayed. To enable full output
change `level = DEBUG` for all logging handlers in currently used .ini file.
This change will allow to see much more detailed output in the logfile or
console. This generally helps a lot to track issues.


enable interactive debug mode
-----------------------------

To enable interactive debug mode simply comment out `set debug = false` in
.ini file, this will trigger and interactive debugger each time there an
error in browser, or send a http link if error occured in the backend. This
is a great tool for fast debugging as you get a handy python console right
in the web view. ** NEVER ENABLE THIS ON PRODUCTION ** the interactive console
can be a serious security threat to you system.