view MANIFEST.in @ 6220:7bffccee3a49

db: inline calls to get_all This method saves basically no typing, compared to "query().all()". Additionally, "all()" returns a list, forcing all records to be loaded into a memory at the same time, but some callers just need to iterate over the objects one at a time, in which case "query()" alone is more efficient. In one case, the caller can even use "count()" and avoid loading any objects from the database at all.
author Søren Løvborg <sorenl@unity3d.com>
date Fri, 23 Sep 2016 14:05:42 +0200
parents 7894a440e134
children 213085032127
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include           Apache-License-2.0.txt
include           CONTRIBUTORS
include           COPYING
include           LICENSE-MERGELY.html
include           LICENSE.md
include           MIT-Permissive-License.txt
include           README.rst
include           development.ini
recursive-include docs *
recursive-include init.d *
recursive-include kallithea/alembic *
include           kallithea/bin/ldap_sync.conf
include           kallithea/bin/template.ini.mako
include           kallithea/config/deployment.ini_tmpl
recursive-include kallithea/i18n *
recursive-include kallithea/public *
recursive-include kallithea/templates *
recursive-include kallithea/tests/fixtures *
recursive-include kallithea/tests/scripts *
include           kallithea/tests/test.ini
include           kallithea/tests/vcs/aconfig