Mercurial > kallithea
view pylons_app/public/js/yui/treeview/treeview.js @ 172:83c7ee1b5f5c
improved timerproxy with sqllogging, and new way of sqlformat queries
author | Marcin Kuzminski <marcin@python-works.com> |
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date | Fri, 21 May 2010 03:01:31 +0200 |
parents | 564e40829f80 |
children |
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/* Copyright (c) 2009, Yahoo! Inc. All rights reserved. Code licensed under the BSD License: http://developer.yahoo.net/yui/license.txt version: 2.8.0r4 */ (function () { var Dom = YAHOO.util.Dom, Event = YAHOO.util.Event, Lang = YAHOO.lang, Widget = YAHOO.widget; /** * The treeview widget is a generic tree building tool. * @module treeview * @title TreeView Widget * @requires yahoo, dom, event * @optional animation, json, calendar * @namespace YAHOO.widget */ /** * Contains the tree view state data and the root node. * * @class TreeView * @uses YAHOO.util.EventProvider * @constructor * @param {string|HTMLElement} id The id of the element, or the element itself that the tree will be inserted into. * Existing markup in this element, if valid, will be used to build the tree * @param {Array|Object|String} oConfig (optional) If present, it will be used to build the tree via method <a href="#method_buildTreeFromObject">buildTreeFromObject</a> * */ YAHOO.widget.TreeView = function(id, oConfig) { if (id) { this.init(id); } if (oConfig) { this.buildTreeFromObject(oConfig); } else if (Lang.trim(this._el.innerHTML)) { this.buildTreeFromMarkup(id); } }; var TV = Widget.TreeView; TV.prototype = { /** * The id of tree container element * @property id * @type String */ id: null, /** * The host element for this tree * @property _el * @private * @type HTMLelement */ _el: null, /** * Flat collection of all nodes in this tree. This is a sparse * array, so the length property can't be relied upon for a * node count for the tree. * @property _nodes * @type Node[] * @private */ _nodes: null, /** * We lock the tree control while waiting for the dynamic loader to return * @property locked * @type boolean */ locked: false, /** * The animation to use for expanding children, if any * @property _expandAnim * @type string * @private */ _expandAnim: null, /** * The animation to use for collapsing children, if any * @property _collapseAnim * @type string * @private */ _collapseAnim: null, /** * The current number of animations that are executing * @property _animCount * @type int * @private */ _animCount: 0, /** * The maximum number of animations to run at one time. * @property maxAnim * @type int */ maxAnim: 2, /** * Whether there is any subscriber to dblClickEvent * @property _hasDblClickSubscriber * @type boolean * @private */ _hasDblClickSubscriber: false, /** * Stores the timer used to check for double clicks * @property _dblClickTimer * @type window.timer object * @private */ _dblClickTimer: null, /** * A reference to the Node currently having the focus or null if none. * @property currentFocus * @type YAHOO.widget.Node */ currentFocus: null, /** * If true, only one Node can be highlighted at a time * @property singleNodeHighlight * @type boolean * @default false */ singleNodeHighlight: false, /** * A reference to the Node that is currently highlighted. * It is only meaningful if singleNodeHighlight is enabled * @property _currentlyHighlighted * @type YAHOO.widget.Node * @default null * @private */ _currentlyHighlighted: null, /** * Sets up the animation for expanding children * @method setExpandAnim * @param {string} type the type of animation (acceptable values defined * in YAHOO.widget.TVAnim) */ setExpandAnim: function(type) { this._expandAnim = (Widget.TVAnim.isValid(type)) ? type : null; }, /** * Sets up the animation for collapsing children * @method setCollapseAnim * @param {string} type of animation (acceptable values defined in * YAHOO.widget.TVAnim) */ setCollapseAnim: function(type) { this._collapseAnim = (Widget.TVAnim.isValid(type)) ? type : null; }, /** * Perform the expand animation if configured, or just show the * element if not configured or too many animations are in progress * @method animateExpand * @param el {HTMLElement} the element to animate * @param node {YAHOO.util.Node} the node that was expanded * @return {boolean} true if animation could be invoked, false otherwise */ animateExpand: function(el, node) { if (this._expandAnim && this._animCount < this.maxAnim) { // this.locked = true; var tree = this; var a = Widget.TVAnim.getAnim(this._expandAnim, el, function() { tree.expandComplete(node); }); if (a) { ++this._animCount; this.fireEvent("animStart", { "node": node, "type": "expand" }); a.animate(); } return true; } return false; }, /** * Perform the collapse animation if configured, or just show the * element if not configured or too many animations are in progress * @method animateCollapse * @param el {HTMLElement} the element to animate * @param node {YAHOO.util.Node} the node that was expanded * @return {boolean} true if animation could be invoked, false otherwise */ animateCollapse: function(el, node) { if (this._collapseAnim && this._animCount < this.maxAnim) { // this.locked = true; var tree = this; var a = Widget.TVAnim.getAnim(this._collapseAnim, el, function() { tree.collapseComplete(node); }); if (a) { ++this._animCount; this.fireEvent("animStart", { "node": node, "type": "collapse" }); a.animate(); } return true; } return false; }, /** * Function executed when the expand animation completes * @method expandComplete */ expandComplete: function(node) { --this._animCount; this.fireEvent("animComplete", { "node": node, "type": "expand" }); // this.locked = false; }, /** * Function executed when the collapse animation completes * @method collapseComplete */ collapseComplete: function(node) { --this._animCount; this.fireEvent("animComplete", { "node": node, "type": "collapse" }); // this.locked = false; }, /** * Initializes the tree * @method init * @parm {string|HTMLElement} id the id of the element that will hold the tree * @private */ init: function(id) { this._el = Dom.get(id); this.id = Dom.generateId(this._el,"yui-tv-auto-id-"); /** * When animation is enabled, this event fires when the animation * starts * @event animStart * @type CustomEvent * @param {YAHOO.widget.Node} oArgs.node the node that is expanding/collapsing * @param {String} oArgs.type the type of animation ("expand" or "collapse") */ this.createEvent("animStart", this); /** * When animation is enabled, this event fires when the animation * completes * @event animComplete * @type CustomEvent * @param {YAHOO.widget.Node} oArgs.node the node that is expanding/collapsing * @param {String} oArgs.type the type of animation ("expand" or "collapse") */ this.createEvent("animComplete", this); /** * Fires when a node is going to be collapsed. Return false to stop * the collapse. * @event collapse * @type CustomEvent * @param {YAHOO.widget.Node} node the node that is collapsing */ this.createEvent("collapse", this); /** * Fires after a node is successfully collapsed. This event will not fire * if the "collapse" event was cancelled. * @event collapseComplete * @type CustomEvent * @param {YAHOO.widget.Node} node the node that was collapsed */ this.createEvent("collapseComplete", this); /** * Fires when a node is going to be expanded. Return false to stop * the collapse. * @event expand * @type CustomEvent * @param {YAHOO.widget.Node} node the node that is expanding */ this.createEvent("expand", this); /** * Fires after a node is successfully expanded. This event will not fire * if the "expand" event was cancelled. * @event expandComplete * @type CustomEvent * @param {YAHOO.widget.Node} node the node that was expanded */ this.createEvent("expandComplete", this); /** * Fires when the Enter key is pressed on a node that has the focus * @event enterKeyPressed * @type CustomEvent * @param {YAHOO.widget.Node} node the node that has the focus */ this.createEvent("enterKeyPressed", this); /** * Fires when the label in a TextNode or MenuNode or content in an HTMLNode receives a Click. * The listener may return false to cancel toggling and focusing on the node. * @event clickEvent * @type CustomEvent * @param oArgs.event {HTMLEvent} The event object * @param oArgs.node {YAHOO.widget.Node} node the node that was clicked */ this.createEvent("clickEvent", this); /** * Fires when the focus receives the focus, when it changes from a Node * to another Node or when it is completely lost (blurred) * @event focusChanged * @type CustomEvent * @param oArgs.oldNode {YAHOO.widget.Node} Node that had the focus or null if none * @param oArgs.newNode {YAHOO.widget.Node} Node that receives the focus or null if none */ this.createEvent('focusChanged',this); /** * Fires when the label in a TextNode or MenuNode or content in an HTMLNode receives a double Click * @event dblClickEvent * @type CustomEvent * @param oArgs.event {HTMLEvent} The event object * @param oArgs.node {YAHOO.widget.Node} node the node that was clicked */ var self = this; this.createEvent("dblClickEvent", { scope:this, onSubscribeCallback: function() { self._hasDblClickSubscriber = true; } }); /** * Custom event that is fired when the text node label is clicked. * The node clicked is provided as an argument * * @event labelClick * @type CustomEvent * @param {YAHOO.widget.Node} node the node clicked * @deprecated use clickEvent or dblClickEvent */ this.createEvent("labelClick", this); /** * Custom event fired when the highlight of a node changes. * The node that triggered the change is provided as an argument: * The status of the highlight can be checked in * <a href="YAHOO.widget.Node.html#property_highlightState">nodeRef.highlightState</a>. * Depending on <a href="YAHOO.widget.Node.html#property_propagateHighlight">nodeRef.propagateHighlight</a>, other nodes might have changed * @event highlightEvent * @type CustomEvent * @param node {YAHOO.widget.Node} the node that started the change in highlighting state */ this.createEvent("highlightEvent",this); this._nodes = []; // store a global reference TV.trees[this.id] = this; // Set up the root node this.root = new Widget.RootNode(this); var LW = Widget.LogWriter; if (this._initEditor) { this._initEditor(); } // YAHOO.util.Event.onContentReady(this.id, this.handleAvailable, this, true); // YAHOO.util.Event.on(this.id, "click", this.handleClick, this, true); }, //handleAvailable: function() { //var Event = YAHOO.util.Event; //Event.on(this.id, //}, /** * Builds the TreeView from an object. * This is the method called by the constructor to build the tree when it has a second argument. * A tree can be described by an array of objects, each object corresponding to a node. * Node descriptions may contain values for any property of a node plus the following extra properties: <ul> * <li>type: can be one of the following:<ul> * <li> A shortname for a node type (<code>'text','menu','html'</code>) </li> * <li>The name of a Node class under YAHOO.widget (<code>'TextNode', 'MenuNode', 'DateNode'</code>, etc) </li> * <li>a reference to an actual class: <code>YAHOO.widget.DateNode</code></li> * </ul></li> * <li>children: an array containing further node definitions</li></ul> * A string instead of an object will produce a node of type 'text' with the given string as its label. * @method buildTreeFromObject * @param oConfig {Array|Object|String} array containing a full description of the tree. * An object or a string will be turned into an array with the given object or string as its only element. * */ buildTreeFromObject: function (oConfig) { var build = function (parent, oConfig) { var i, item, node, children, type, NodeType, ThisType; for (i = 0; i < oConfig.length; i++) { item = oConfig[i]; if (Lang.isString(item)) { node = new Widget.TextNode(item, parent); } else if (Lang.isObject(item)) { children = item.children; delete item.children; type = item.type || 'text'; delete item.type; switch (Lang.isString(type) && type.toLowerCase()) { case 'text': node = new Widget.TextNode(item, parent); break; case 'menu': node = new Widget.MenuNode(item, parent); break; case 'html': node = new Widget.HTMLNode(item, parent); break; default: if (Lang.isString(type)) { NodeType = Widget[type]; } else { NodeType = type; } if (Lang.isObject(NodeType)) { for (ThisType = NodeType; ThisType && ThisType !== Widget.Node; ThisType = ThisType.superclass.constructor) {} if (ThisType) { node = new NodeType(item, parent); } else { } } else { } } if (children) { build(node,children); } } else { } } }; if (!Lang.isArray(oConfig)) { oConfig = [oConfig]; } build(this.root,oConfig); }, /** * Builds the TreeView from existing markup. Markup should consist of <UL> or <OL> elements containing <LI> elements. * Each <LI> can have one element used as label and a second optional element which is to be a <UL> or <OL> * containing nested nodes. * Depending on what the first element of the <LI> element is, the following Nodes will be created: <ul> * <li>plain text: a regular TextNode</li> * <li>anchor <A>: a TextNode with its <code>href</code> and <code>target</code> taken from the anchor</li> * <li>anything else: an HTMLNode</li></ul> * Only the first outermost (un-)ordered list in the markup and its children will be parsed. * Nodes will be collapsed unless an <LI> tag has a className called 'expanded'. * All other className attributes will be copied over to the Node className property. * If the <LI> element contains an attribute called <code>yuiConfig</code>, its contents should be a JSON-encoded object * as the one used in method <a href="#method_buildTreeFromObject">buildTreeFromObject</a>. * @method buildTreeFromMarkup * @param id {string|HTMLElement} The id of the element that contains the markup or a reference to it. */ buildTreeFromMarkup: function (id) { var build = function (markup) { var el, child, branch = [], config = {}, label, yuiConfig; // Dom's getFirstChild and getNextSibling skip over text elements for (el = Dom.getFirstChild(markup); el; el = Dom.getNextSibling(el)) { switch (el.tagName.toUpperCase()) { case 'LI': label = ''; config = { expanded: Dom.hasClass(el,'expanded'), title: el.title || el.alt || null, className: Lang.trim(el.className.replace(/\bexpanded\b/,'')) || null }; // I cannot skip over text elements here because I want them for labels child = el.firstChild; if (child.nodeType == 3) { // nodes with only whitespace, tabs and new lines don't count, they are probably just formatting. label = Lang.trim(child.nodeValue.replace(/[\n\t\r]*/g,'')); if (label) { config.type = 'text'; config.label = label; } else { child = Dom.getNextSibling(child); } } if (!label) { if (child.tagName.toUpperCase() == 'A') { config.type = 'text'; config.label = child.innerHTML; config.href = child.href; config.target = child.target; config.title = child.title || child.alt || config.title; } else { config.type = 'html'; var d = document.createElement('div'); d.appendChild(child.cloneNode(true)); config.html = d.innerHTML; config.hasIcon = true; } } // see if after the label it has a further list which will become children of this node. child = Dom.getNextSibling(child); switch (child && child.tagName.toUpperCase()) { case 'UL': case 'OL': config.children = build(child); break; } // if there are further elements or text, it will be ignored. if (YAHOO.lang.JSON) { yuiConfig = el.getAttribute('yuiConfig'); if (yuiConfig) { yuiConfig = YAHOO.lang.JSON.parse(yuiConfig); config = YAHOO.lang.merge(config,yuiConfig); } } branch.push(config); break; case 'UL': case 'OL': config = { type: 'text', label: '', children: build(child) }; branch.push(config); break; } } return branch; }; var markup = Dom.getChildrenBy(Dom.get(id),function (el) { var tag = el.tagName.toUpperCase(); return tag == 'UL' || tag == 'OL'; }); if (markup.length) { this.buildTreeFromObject(build(markup[0])); } else { } }, /** * Returns the TD element where the event has occurred * @method _getEventTargetTdEl * @private */ _getEventTargetTdEl: function (ev) { var target = Event.getTarget(ev); // go up looking for a TD with a className with a ygtv prefix while (target && !(target.tagName.toUpperCase() == 'TD' && Dom.hasClass(target.parentNode,'ygtvrow'))) { target = Dom.getAncestorByTagName(target,'td'); } if (Lang.isNull(target)) { return null; } // If it is a spacer cell, do nothing if (/\bygtv(blank)?depthcell/.test(target.className)) { return null;} // If it has an id, search for the node number and see if it belongs to a node in this tree. if (target.id) { var m = target.id.match(/\bygtv([^\d]*)(.*)/); if (m && m[2] && this._nodes[m[2]]) { return target; } } return null; }, /** * Event listener for click events * @method _onClickEvent * @private */ _onClickEvent: function (ev) { var self = this, td = this._getEventTargetTdEl(ev), node, target, toggle = function (force) { node.focus(); if (force || !node.href) { node.toggle(); try { Event.preventDefault(ev); } catch (e) { // @TODO // For some reason IE8 is providing an event object with // most of the fields missing, but only when clicking on // the node's label, and only when working with inline // editing. This generates a "Member not found" error // in that browser. Determine if this is a browser // bug, or a problem with this code. Already checked to // see if the problem has to do with access the event // in the outer scope, and that isn't the problem. // Maybe the markup for inline editing is broken. } } }; if (!td) { return; } node = this.getNodeByElement(td); if (!node) { return; } // exception to handle deprecated event labelClick // @TODO take another look at this deprecation. It is common for people to // only be interested in the label click, so why make them have to test // the node type to figure out whether the click was on the label? target = Event.getTarget(ev); if (Dom.hasClass(target, node.labelStyle) || Dom.getAncestorByClassName(target,node.labelStyle)) { this.fireEvent('labelClick',node); } // If it is a toggle cell, toggle if (/\bygtv[tl][mp]h?h?/.test(td.className)) { toggle(true); } else { if (this._dblClickTimer) { window.clearTimeout(this._dblClickTimer); this._dblClickTimer = null; } else { if (this._hasDblClickSubscriber) { this._dblClickTimer = window.setTimeout(function () { self._dblClickTimer = null; if (self.fireEvent('clickEvent', {event:ev,node:node}) !== false) { toggle(); } }, 200); } else { if (self.fireEvent('clickEvent', {event:ev,node:node}) !== false) { toggle(); } } } } }, /** * Event listener for double-click events * @method _onDblClickEvent * @private */ _onDblClickEvent: function (ev) { if (!this._hasDblClickSubscriber) { return; } var td = this._getEventTargetTdEl(ev); if (!td) {return;} if (!(/\bygtv[tl][mp]h?h?/.test(td.className))) { this.fireEvent('dblClickEvent', {event:ev, node:this.getNodeByElement(td)}); if (this._dblClickTimer) { window.clearTimeout(this._dblClickTimer); this._dblClickTimer = null; } } }, /** * Event listener for mouse over events * @method _onMouseOverEvent * @private */ _onMouseOverEvent:function (ev) { var target; if ((target = this._getEventTargetTdEl(ev)) && (target = this.getNodeByElement(target)) && (target = target.getToggleEl())) { target.className = target.className.replace(/\bygtv([lt])([mp])\b/gi,'ygtv$1$2h'); } }, /** * Event listener for mouse out events * @method _onMouseOutEvent * @private */ _onMouseOutEvent: function (ev) { var target; if ((target = this._getEventTargetTdEl(ev)) && (target = this.getNodeByElement(target)) && (target = target.getToggleEl())) { target.className = target.className.replace(/\bygtv([lt])([mp])h\b/gi,'ygtv$1$2'); } }, /** * Event listener for key down events * @method _onKeyDownEvent * @private */ _onKeyDownEvent: function (ev) { var target = Event.getTarget(ev), node = this.getNodeByElement(target), newNode = node, KEY = YAHOO.util.KeyListener.KEY; switch(ev.keyCode) { case KEY.UP: do { if (newNode.previousSibling) { newNode = newNode.previousSibling; } else { newNode = newNode.parent; } } while (newNode && !newNode._canHaveFocus()); if (newNode) { newNode.focus(); } Event.preventDefault(ev); break; case KEY.DOWN: do { if (newNode.nextSibling) { newNode = newNode.nextSibling; } else { newNode.expand(); newNode = (newNode.children.length || null) && newNode.children[0]; } } while (newNode && !newNode._canHaveFocus); if (newNode) { newNode.focus();} Event.preventDefault(ev); break; case KEY.LEFT: do { if (newNode.parent) { newNode = newNode.parent; } else { newNode = newNode.previousSibling; } } while (newNode && !newNode._canHaveFocus()); if (newNode) { newNode.focus();} Event.preventDefault(ev); break; case KEY.RIGHT: var self = this, moveFocusRight, focusOnExpand = function (newNode) { self.unsubscribe('expandComplete',focusOnExpand); moveFocusRight(newNode); }; moveFocusRight = function (newNode) { do { if (newNode.isDynamic() && !newNode.childrenRendered) { self.subscribe('expandComplete',focusOnExpand); newNode.expand(); newNode = null; break; } else { newNode.expand(); if (newNode.children.length) { newNode = newNode.children[0]; } else { newNode = newNode.nextSibling; } } } while (newNode && !newNode._canHaveFocus()); if (newNode) { newNode.focus();} }; moveFocusRight(newNode); Event.preventDefault(ev); break; case KEY.ENTER: if (node.href) { if (node.target) { window.open(node.href,node.target); } else { window.location(node.href); } } else { node.toggle(); } this.fireEvent('enterKeyPressed',node); Event.preventDefault(ev); break; case KEY.HOME: newNode = this.getRoot(); if (newNode.children.length) {newNode = newNode.children[0];} if (newNode._canHaveFocus()) { newNode.focus(); } Event.preventDefault(ev); break; case KEY.END: newNode = newNode.parent.children; newNode = newNode[newNode.length -1]; if (newNode._canHaveFocus()) { newNode.focus(); } Event.preventDefault(ev); break; // case KEY.PAGE_UP: // break; // case KEY.PAGE_DOWN: // break; case 107: // plus key if (ev.shiftKey) { node.parent.expandAll(); } else { node.expand(); } break; case 109: // minus key if (ev.shiftKey) { node.parent.collapseAll(); } else { node.collapse(); } break; default: break; } }, /** * Renders the tree boilerplate and visible nodes * @method render */ render: function() { var html = this.root.getHtml(), el = this.getEl(); el.innerHTML = html; if (!this._hasEvents) { Event.on(el, 'click', this._onClickEvent, this, true); Event.on(el, 'dblclick', this._onDblClickEvent, this, true); Event.on(el, 'mouseover', this._onMouseOverEvent, this, true); Event.on(el, 'mouseout', this._onMouseOutEvent, this, true); Event.on(el, 'keydown', this._onKeyDownEvent, this, true); } this._hasEvents = true; }, /** * Returns the tree's host element * @method getEl * @return {HTMLElement} the host element */ getEl: function() { if (! this._el) { this._el = Dom.get(this.id); } return this._el; }, /** * Nodes register themselves with the tree instance when they are created. * @method regNode * @param node {Node} the node to register * @private */ regNode: function(node) { this._nodes[node.index] = node; }, /** * Returns the root node of this tree * @method getRoot * @return {Node} the root node */ getRoot: function() { return this.root; }, /** * Configures this tree to dynamically load all child data * @method setDynamicLoad * @param {function} fnDataLoader the function that will be called to get the data * @param iconMode {int} configures the icon that is displayed when a dynamic * load node is expanded the first time without children. By default, the * "collapse" icon will be used. If set to 1, the leaf node icon will be * displayed. */ setDynamicLoad: function(fnDataLoader, iconMode) { this.root.setDynamicLoad(fnDataLoader, iconMode); }, /** * Expands all child nodes. Note: this conflicts with the "multiExpand" * node property. If expand all is called in a tree with nodes that * do not allow multiple siblings to be displayed, only the last sibling * will be expanded. * @method expandAll */ expandAll: function() { if (!this.locked) { this.root.expandAll(); } }, /** * Collapses all expanded child nodes in the entire tree. * @method collapseAll */ collapseAll: function() { if (!this.locked) { this.root.collapseAll(); } }, /** * Returns a node in the tree that has the specified index (this index * is created internally, so this function probably will only be used * in html generated for a given node.) * @method getNodeByIndex * @param {int} nodeIndex the index of the node wanted * @return {Node} the node with index=nodeIndex, null if no match */ getNodeByIndex: function(nodeIndex) { var n = this._nodes[nodeIndex]; return (n) ? n : null; }, /** * Returns a node that has a matching property and value in the data * object that was passed into its constructor. * @method getNodeByProperty * @param {object} property the property to search (usually a string) * @param {object} value the value we want to find (usuall an int or string) * @return {Node} the matching node, null if no match */ getNodeByProperty: function(property, value) { for (var i in this._nodes) { if (this._nodes.hasOwnProperty(i)) { var n = this._nodes[i]; if ((property in n && n[property] == value) || (n.data && value == n.data[property])) { return n; } } } return null; }, /** * Returns a collection of nodes that have a matching property * and value in the data object that was passed into its constructor. * @method getNodesByProperty * @param {object} property the property to search (usually a string) * @param {object} value the value we want to find (usuall an int or string) * @return {Array} the matching collection of nodes, null if no match */ getNodesByProperty: function(property, value) { var values = []; for (var i in this._nodes) { if (this._nodes.hasOwnProperty(i)) { var n = this._nodes[i]; if ((property in n && n[property] == value) || (n.data && value == n.data[property])) { values.push(n); } } } return (values.length) ? values : null; }, /** * Returns a collection of nodes that have passed the test function * passed as its only argument. * The function will receive a reference to each node to be tested. * @method getNodesBy * @param {function} a boolean function that receives a Node instance and returns true to add the node to the results list * @return {Array} the matching collection of nodes, null if no match */ getNodesBy: function(fn) { var values = []; for (var i in this._nodes) { if (this._nodes.hasOwnProperty(i)) { var n = this._nodes[i]; if (fn(n)) { values.push(n); } } } return (values.length) ? values : null; }, /** * Returns the treeview node reference for an ancestor element * of the node, or null if it is not contained within any node * in this tree. * @method getNodeByElement * @param el {HTMLElement} the element to test * @return {YAHOO.widget.Node} a node reference or null */ getNodeByElement: function(el) { var p=el, m, re=/ygtv([^\d]*)(.*)/; do { if (p && p.id) { m = p.id.match(re); if (m && m[2]) { return this.getNodeByIndex(m[2]); } } p = p.parentNode; if (!p || !p.tagName) { break; } } while (p.id !== this.id && p.tagName.toLowerCase() !== "body"); return null; }, /** * When in singleNodeHighlight it returns the node highlighted * or null if none. Returns null if singleNodeHighlight is false. * @method getHighlightedNode * @return {YAHOO.widget.Node} a node reference or null */ getHighlightedNode: function() { return this._currentlyHighlighted; }, /** * Removes the node and its children, and optionally refreshes the * branch of the tree that was affected. * @method removeNode * @param {Node} node to remove * @param {boolean} autoRefresh automatically refreshes branch if true * @return {boolean} False is there was a problem, true otherwise. */ removeNode: function(node, autoRefresh) { // Don't delete the root node if (node.isRoot()) { return false; } // Get the branch that we may need to refresh var p = node.parent; if (p.parent) { p = p.parent; } // Delete the node and its children this._deleteNode(node); // Refresh the parent of the parent if (autoRefresh && p && p.childrenRendered) { p.refresh(); } return true; }, /** * wait until the animation is complete before deleting * to avoid javascript errors * @method _removeChildren_animComplete * @param o the custom event payload * @private */ _removeChildren_animComplete: function(o) { this.unsubscribe(this._removeChildren_animComplete); this.removeChildren(o.node); }, /** * Deletes this nodes child collection, recursively. Also collapses * the node, and resets the dynamic load flag. The primary use for * this method is to purge a node and allow it to fetch its data * dynamically again. * @method removeChildren * @param {Node} node the node to purge */ removeChildren: function(node) { if (node.expanded) { // wait until the animation is complete before deleting to // avoid javascript errors if (this._collapseAnim) { this.subscribe("animComplete", this._removeChildren_animComplete, this, true); Widget.Node.prototype.collapse.call(node); return; } node.collapse(); } while (node.children.length) { this._deleteNode(node.children[0]); } if (node.isRoot()) { Widget.Node.prototype.expand.call(node); } node.childrenRendered = false; node.dynamicLoadComplete = false; node.updateIcon(); }, /** * Deletes the node and recurses children * @method _deleteNode * @private */ _deleteNode: function(node) { // Remove all the child nodes first this.removeChildren(node); // Remove the node from the tree this.popNode(node); }, /** * Removes the node from the tree, preserving the child collection * to make it possible to insert the branch into another part of the * tree, or another tree. * @method popNode * @param {Node} node to remove */ popNode: function(node) { var p = node.parent; // Update the parent's collection of children var a = []; for (var i=0, len=p.children.length;i<len;++i) { if (p.children[i] != node) { a[a.length] = p.children[i]; } } p.children = a; // reset the childrenRendered flag for the parent p.childrenRendered = false; // Update the sibling relationship if (node.previousSibling) { node.previousSibling.nextSibling = node.nextSibling; } if (node.nextSibling) { node.nextSibling.previousSibling = node.previousSibling; } if (this.currentFocus == node) { this.currentFocus = null; } if (this._currentlyHighlighted == node) { this._currentlyHighlighted = null; } node.parent = null; node.previousSibling = null; node.nextSibling = null; node.tree = null; // Update the tree's node collection delete this._nodes[node.index]; }, /** * Nulls out the entire TreeView instance and related objects, removes attached * event listeners, and clears out DOM elements inside the container. After * calling this method, the instance reference should be expliclitly nulled by * implementer, as in myDataTable = null. Use with caution! * * @method destroy */ destroy : function() { // Since the label editor can be separated from the main TreeView control // the destroy method for it might not be there. if (this._destroyEditor) { this._destroyEditor(); } var el = this.getEl(); Event.removeListener(el,'click'); Event.removeListener(el,'dblclick'); Event.removeListener(el,'mouseover'); Event.removeListener(el,'mouseout'); Event.removeListener(el,'keydown'); for (var i = 0 ; i < this._nodes.length; i++) { var node = this._nodes[i]; if (node && node.destroy) {node.destroy(); } } el.innerHTML = ''; this._hasEvents = false; }, /** * TreeView instance toString * @method toString * @return {string} string representation of the tree */ toString: function() { return "TreeView " + this.id; }, /** * Count of nodes in tree * @method getNodeCount * @return {int} number of nodes in the tree */ getNodeCount: function() { return this.getRoot().getNodeCount(); }, /** * Returns an object which could be used to rebuild the tree. * It can be passed to the tree constructor to reproduce the same tree. * It will return false if any node loads dynamically, regardless of whether it is loaded or not. * @method getTreeDefinition * @return {Object | false} definition of the tree or false if any node is defined as dynamic */ getTreeDefinition: function() { return this.getRoot().getNodeDefinition(); }, /** * Abstract method that is executed when a node is expanded * @method onExpand * @param node {Node} the node that was expanded * @deprecated use treeobj.subscribe("expand") instead */ onExpand: function(node) { }, /** * Abstract method that is executed when a node is collapsed. * @method onCollapse * @param node {Node} the node that was collapsed. * @deprecated use treeobj.subscribe("collapse") instead */ onCollapse: function(node) { }, /** * Sets the value of a property for all loaded nodes in the tree. * @method setNodesProperty * @param name {string} Name of the property to be set * @param value {any} value to be set * @param refresh {boolean} if present and true, it does a refresh */ setNodesProperty: function(name, value, refresh) { this.root.setNodesProperty(name,value); if (refresh) { this.root.refresh(); } }, /** * Event listener to toggle node highlight. * Can be assigned as listener to clickEvent, dblClickEvent and enterKeyPressed. * It returns false to prevent the default action. * @method onEventToggleHighlight * @param oArgs {any} it takes the arguments of any of the events mentioned above * @return {false} Always cancels the default action for the event */ onEventToggleHighlight: function (oArgs) { var node; if ('node' in oArgs && oArgs.node instanceof Widget.Node) { node = oArgs.node; } else if (oArgs instanceof Widget.Node) { node = oArgs; } else { return false; } node.toggleHighlight(); return false; } }; /* Backwards compatibility aliases */ var PROT = TV.prototype; /** * Renders the tree boilerplate and visible nodes. * Alias for render * @method draw * @deprecated Use render instead */ PROT.draw = PROT.render; /* end backwards compatibility aliases */ YAHOO.augment(TV, YAHOO.util.EventProvider); /** * Running count of all nodes created in all trees. This is * used to provide unique identifies for all nodes. Deleting * nodes does not change the nodeCount. * @property YAHOO.widget.TreeView.nodeCount * @type int * @static */ TV.nodeCount = 0; /** * Global cache of tree instances * @property YAHOO.widget.TreeView.trees * @type Array * @static * @private */ TV.trees = []; /** * Global method for getting a tree by its id. Used in the generated * tree html. * @method YAHOO.widget.TreeView.getTree * @param treeId {String} the id of the tree instance * @return {TreeView} the tree instance requested, null if not found. * @static */ TV.getTree = function(treeId) { var t = TV.trees[treeId]; return (t) ? t : null; }; /** * Global method for getting a node by its id. Used in the generated * tree html. * @method YAHOO.widget.TreeView.getNode * @param treeId {String} the id of the tree instance * @param nodeIndex {String} the index of the node to return * @return {Node} the node instance requested, null if not found * @static */ TV.getNode = function(treeId, nodeIndex) { var t = TV.getTree(treeId); return (t) ? t.getNodeByIndex(nodeIndex) : null; }; /** * Class name assigned to elements that have the focus * * @property TreeView.FOCUS_CLASS_NAME * @type String * @static * @final * @default "ygtvfocus" */ TV.FOCUS_CLASS_NAME = 'ygtvfocus'; })(); (function () { var Dom = YAHOO.util.Dom, Lang = YAHOO.lang, Event = YAHOO.util.Event; /** * The base class for all tree nodes. The node's presentation and behavior in * response to mouse events is handled in Node subclasses. * @namespace YAHOO.widget * @class Node * @uses YAHOO.util.EventProvider * @param oData {object} a string or object containing the data that will * be used to render this node, and any custom attributes that should be * stored with the node (which is available in noderef.data). * All values in oData will be used to set equally named properties in the node * as long as the node does have such properties, they are not undefined, private or functions, * the rest of the values will be stored in noderef.data * @param oParent {Node} this node's parent node * @param expanded {boolean} the initial expanded/collapsed state (deprecated, use oData.expanded) * @constructor */ YAHOO.widget.Node = function(oData, oParent, expanded) { if (oData) { this.init(oData, oParent, expanded); } }; YAHOO.widget.Node.prototype = { /** * The index for this instance obtained from global counter in YAHOO.widget.TreeView. * @property index * @type int */ index: 0, /** * This node's child node collection. * @property children * @type Node[] */ children: null, /** * Tree instance this node is part of * @property tree * @type TreeView */ tree: null, /** * The data linked to this node. This can be any object or primitive * value, and the data can be used in getNodeHtml(). * @property data * @type object */ data: null, /** * Parent node * @property parent * @type Node */ parent: null, /** * The depth of this node. We start at -1 for the root node. * @property depth * @type int */ depth: -1, /** * The node's expanded/collapsed state * @property expanded * @type boolean */ expanded: false, /** * Can multiple children be expanded at once? * @property multiExpand * @type boolean */ multiExpand: true, /** * Should we render children for a collapsed node? It is possible that the * implementer will want to render the hidden data... @todo verify that we * need this, and implement it if we do. * @property renderHidden * @type boolean */ renderHidden: false, /** * This flag is set to true when the html is generated for this node's * children, and set to false when new children are added. * @property childrenRendered * @type boolean */ childrenRendered: false, /** * Dynamically loaded nodes only fetch the data the first time they are * expanded. This flag is set to true once the data has been fetched. * @property dynamicLoadComplete * @type boolean */ dynamicLoadComplete: false, /** * This node's previous sibling * @property previousSibling * @type Node */ previousSibling: null, /** * This node's next sibling * @property nextSibling * @type Node */ nextSibling: null, /** * We can set the node up to call an external method to get the child * data dynamically. * @property _dynLoad * @type boolean * @private */ _dynLoad: false, /** * Function to execute when we need to get this node's child data. * @property dataLoader * @type function */ dataLoader: null, /** * This is true for dynamically loading nodes while waiting for the * callback to return. * @property isLoading * @type boolean */ isLoading: false, /** * The toggle/branch icon will not show if this is set to false. This * could be useful if the implementer wants to have the child contain * extra info about the parent, rather than an actual node. * @property hasIcon * @type boolean */ hasIcon: true, /** * Used to configure what happens when a dynamic load node is expanded * and we discover that it does not have children. By default, it is * treated as if it still could have children (plus/minus icon). Set * iconMode to have it display like a leaf node instead. * @property iconMode * @type int */ iconMode: 0, /** * Specifies whether or not the content area of the node should be allowed * to wrap. * @property nowrap * @type boolean * @default false */ nowrap: false, /** * If true, the node will alway be rendered as a leaf node. This can be * used to override the presentation when dynamically loading the entire * tree. Setting this to true also disables the dynamic load call for the * node. * @property isLeaf * @type boolean * @default false */ isLeaf: false, /** * The CSS class for the html content container. Defaults to ygtvhtml, but * can be overridden to provide a custom presentation for a specific node. * @property contentStyle * @type string */ contentStyle: "", /** * The generated id that will contain the data passed in by the implementer. * @property contentElId * @type string */ contentElId: null, /** * Enables node highlighting. If true, the node can be highlighted and/or propagate highlighting * @property enableHighlight * @type boolean * @default true */ enableHighlight: true, /** * Stores the highlight state. Can be any of: * <ul> * <li>0 - not highlighted</li> * <li>1 - highlighted</li> * <li>2 - some children highlighted</li> * </ul> * @property highlightState * @type integer * @default 0 */ highlightState: 0, /** * Tells whether highlighting will be propagated up to the parents of the clicked node * @property propagateHighlightUp * @type boolean * @default false */ propagateHighlightUp: false, /** * Tells whether highlighting will be propagated down to the children of the clicked node * @property propagateHighlightDown * @type boolean * @default false */ propagateHighlightDown: false, /** * User-defined className to be added to the Node * @property className * @type string * @default null */ className: null, /** * The node type * @property _type * @private * @type string * @default "Node" */ _type: "Node", /* spacerPath: "http://l.yimg.com/a/i/space.gif", expandedText: "Expanded", collapsedText: "Collapsed", loadingText: "Loading", */ /** * Initializes this node, gets some of the properties from the parent * @method init * @param oData {object} a string or object containing the data that will * be used to render this node * @param oParent {Node} this node's parent node * @param expanded {boolean} the initial expanded/collapsed state */ init: function(oData, oParent, expanded) { this.data = {}; this.children = []; this.index = YAHOO.widget.TreeView.nodeCount; ++YAHOO.widget.TreeView.nodeCount; this.contentElId = "ygtvcontentel" + this.index; if (Lang.isObject(oData)) { for (var property in oData) { if (oData.hasOwnProperty(property)) { if (property.charAt(0) != '_' && !Lang.isUndefined(this[property]) && !Lang.isFunction(this[property]) ) { this[property] = oData[property]; } else { this.data[property] = oData[property]; } } } } if (!Lang.isUndefined(expanded) ) { this.expanded = expanded; } /** * The parentChange event is fired when a parent element is applied * to the node. This is useful if you need to apply tree-level * properties to a tree that need to happen if a node is moved from * one tree to another. * * @event parentChange * @type CustomEvent */ this.createEvent("parentChange", this); // oParent should never be null except when we create the root node. if (oParent) { oParent.appendChild(this); } }, /** * Certain properties for the node cannot be set until the parent * is known. This is called after the node is inserted into a tree. * the parent is also applied to this node's children in order to * make it possible to move a branch from one tree to another. * @method applyParent * @param {Node} parentNode this node's parent node * @return {boolean} true if the application was successful */ applyParent: function(parentNode) { if (!parentNode) { return false; } this.tree = parentNode.tree; this.parent = parentNode; this.depth = parentNode.depth + 1; // @todo why was this put here. This causes new nodes added at the // root level to lose the menu behavior. // if (! this.multiExpand) { // this.multiExpand = parentNode.multiExpand; // } this.tree.regNode(this); parentNode.childrenRendered = false; // cascade update existing children for (var i=0, len=this.children.length;i<len;++i) { this.children[i].applyParent(this); } this.fireEvent("parentChange"); return true; }, /** * Appends a node to the child collection. * @method appendChild * @param childNode {Node} the new node * @return {Node} the child node * @private */ appendChild: function(childNode) { if (this.hasChildren()) { var sib = this.children[this.children.length - 1]; sib.nextSibling = childNode; childNode.previousSibling = sib; } this.children[this.children.length] = childNode; childNode.applyParent(this); // part of the IE display issue workaround. If child nodes // are added after the initial render, and the node was // instantiated with expanded = true, we need to show the // children div now that the node has a child. if (this.childrenRendered && this.expanded) { this.getChildrenEl().style.display = ""; } return childNode; }, /** * Appends this node to the supplied node's child collection * @method appendTo * @param parentNode {Node} the node to append to. * @return {Node} The appended node */ appendTo: function(parentNode) { return parentNode.appendChild(this); }, /** * Inserts this node before this supplied node * @method insertBefore * @param node {Node} the node to insert this node before * @return {Node} the inserted node */ insertBefore: function(node) { var p = node.parent; if (p) { if (this.tree) { this.tree.popNode(this); } var refIndex = node.isChildOf(p); p.children.splice(refIndex, 0, this); if (node.previousSibling) { node.previousSibling.nextSibling = this; } this.previousSibling = node.previousSibling; this.nextSibling = node; node.previousSibling = this; this.applyParent(p); } return this; }, /** * Inserts this node after the supplied node * @method insertAfter * @param node {Node} the node to insert after * @return {Node} the inserted node */ insertAfter: function(node) { var p = node.parent; if (p) { if (this.tree) { this.tree.popNode(this); } var refIndex = node.isChildOf(p); if (!node.nextSibling) { this.nextSibling = null; return this.appendTo(p); } p.children.splice(refIndex + 1, 0, this); node.nextSibling.previousSibling = this; this.previousSibling = node; this.nextSibling = node.nextSibling; node.nextSibling = this; this.applyParent(p); } return this; }, /** * Returns true if the Node is a child of supplied Node * @method isChildOf * @param parentNode {Node} the Node to check * @return {boolean} The node index if this Node is a child of * supplied Node, else -1. * @private */ isChildOf: function(parentNode) { if (parentNode && parentNode.children) { for (var i=0, len=parentNode.children.length; i<len ; ++i) { if (parentNode.children[i] === this) { return i; } } } return -1; }, /** * Returns a node array of this node's siblings, null if none. * @method getSiblings * @return Node[] */ getSiblings: function() { var sib = this.parent.children.slice(0); for (var i=0;i < sib.length && sib[i] != this;i++) {} sib.splice(i,1); if (sib.length) { return sib; } return null; }, /** * Shows this node's children * @method showChildren */ showChildren: function() { if (!this.tree.animateExpand(this.getChildrenEl(), this)) { if (this.hasChildren()) { this.getChildrenEl().style.display = ""; } } }, /** * Hides this node's children * @method hideChildren */ hideChildren: function() { if (!this.tree.animateCollapse(this.getChildrenEl(), this)) { this.getChildrenEl().style.display = "none"; } }, /** * Returns the id for this node's container div * @method getElId * @return {string} the element id */ getElId: function() { return "ygtv" + this.index; }, /** * Returns the id for this node's children div * @method getChildrenElId * @return {string} the element id for this node's children div */ getChildrenElId: function() { return "ygtvc" + this.index; }, /** * Returns the id for this node's toggle element * @method getToggleElId * @return {string} the toggel element id */ getToggleElId: function() { return "ygtvt" + this.index; }, /* * Returns the id for this node's spacer image. The spacer is positioned * over the toggle and provides feedback for screen readers. * @method getSpacerId * @return {string} the id for the spacer image */ /* getSpacerId: function() { return "ygtvspacer" + this.index; }, */ /** * Returns this node's container html element * @method getEl * @return {HTMLElement} the container html element */ getEl: function() { return Dom.get(this.getElId()); }, /** * Returns the div that was generated for this node's children * @method getChildrenEl * @return {HTMLElement} this node's children div */ getChildrenEl: function() { return Dom.get(this.getChildrenElId()); }, /** * Returns the element that is being used for this node's toggle. * @method getToggleEl * @return {HTMLElement} this node's toggle html element */ getToggleEl: function() { return Dom.get(this.getToggleElId()); }, /** * Returns the outer html element for this node's content * @method getContentEl * @return {HTMLElement} the element */ getContentEl: function() { return Dom.get(this.contentElId); }, /* * Returns the element that is being used for this node's spacer. * @method getSpacer * @return {HTMLElement} this node's spacer html element */ /* getSpacer: function() { return document.getElementById( this.getSpacerId() ) || {}; }, */ /* getStateText: function() { if (this.isLoading) { return this.loadingText; } else if (this.hasChildren(true)) { if (this.expanded) { return this.expandedText; } else { return this.collapsedText; } } else { return ""; } }, */ /** * Hides this nodes children (creating them if necessary), changes the toggle style. * @method collapse */ collapse: function() { // Only collapse if currently expanded if (!this.expanded) { return; } // fire the collapse event handler var ret = this.tree.onCollapse(this); if (false === ret) { return; } ret = this.tree.fireEvent("collapse", this); if (false === ret) { return; } if (!this.getEl()) { this.expanded = false; } else { // hide the child div this.hideChildren(); this.expanded = false; this.updateIcon(); } // this.getSpacer().title = this.getStateText(); ret = this.tree.fireEvent("collapseComplete", this); }, /** * Shows this nodes children (creating them if necessary), changes the * toggle style, and collapses its siblings if multiExpand is not set. * @method expand */ expand: function(lazySource) { // Only expand if currently collapsed. if (this.isLoading || (this.expanded && !lazySource)) { return; } var ret = true; // When returning from the lazy load handler, expand is called again // in order to render the new children. The "expand" event already // fired before fething the new data, so we need to skip it now. if (!lazySource) { // fire the expand event handler ret = this.tree.onExpand(this); if (false === ret) { return; } ret = this.tree.fireEvent("expand", this); } if (false === ret) { return; } if (!this.getEl()) { this.expanded = true; return; } if (!this.childrenRendered) { this.getChildrenEl().innerHTML = this.renderChildren(); } else { } this.expanded = true; this.updateIcon(); // this.getSpacer().title = this.getStateText(); // We do an extra check for children here because the lazy // load feature can expose nodes that have no children. // if (!this.hasChildren()) { if (this.isLoading) { this.expanded = false; return; } if (! this.multiExpand) { var sibs = this.getSiblings(); for (var i=0; sibs && i<sibs.length; ++i) { if (sibs[i] != this && sibs[i].expanded) { sibs[i].collapse(); } } } this.showChildren(); ret = this.tree.fireEvent("expandComplete", this); }, updateIcon: function() { if (this.hasIcon) { var el = this.getToggleEl(); if (el) { el.className = el.className.replace(/\bygtv(([tl][pmn]h?)|(loading))\b/gi,this.getStyle()); } } }, /** * Returns the css style name for the toggle * @method getStyle * @return {string} the css class for this node's toggle */ getStyle: function() { if (this.isLoading) { return "ygtvloading"; } else { // location top or bottom, middle nodes also get the top style var loc = (this.nextSibling) ? "t" : "l"; // type p=plus(expand), m=minus(collapase), n=none(no children) var type = "n"; if (this.hasChildren(true) || (this.isDynamic() && !this.getIconMode())) { // if (this.hasChildren(true)) { type = (this.expanded) ? "m" : "p"; } return "ygtv" + loc + type; } }, /** * Returns the hover style for the icon * @return {string} the css class hover state * @method getHoverStyle */ getHoverStyle: function() { var s = this.getStyle(); if (this.hasChildren(true) && !this.isLoading) { s += "h"; } return s; }, /** * Recursively expands all of this node's children. * @method expandAll */ expandAll: function() { var l = this.children.length; for (var i=0;i<l;++i) { var c = this.children[i]; if (c.isDynamic()) { break; } else if (! c.multiExpand) { break; } else { c.expand(); c.expandAll(); } } }, /** * Recursively collapses all of this node's children. * @method collapseAll */ collapseAll: function() { for (var i=0;i<this.children.length;++i) { this.children[i].collapse(); this.children[i].collapseAll(); } }, /** * Configures this node for dynamically obtaining the child data * when the node is first expanded. Calling it without the callback * will turn off dynamic load for the node. * @method setDynamicLoad * @param fmDataLoader {function} the function that will be used to get the data. * @param iconMode {int} configures the icon that is displayed when a dynamic * load node is expanded the first time without children. By default, the * "collapse" icon will be used. If set to 1, the leaf node icon will be * displayed. */ setDynamicLoad: function(fnDataLoader, iconMode) { if (fnDataLoader) { this.dataLoader = fnDataLoader; this._dynLoad = true; } else { this.dataLoader = null; this._dynLoad = false; } if (iconMode) { this.iconMode = iconMode; } }, /** * Evaluates if this node is the root node of the tree * @method isRoot * @return {boolean} true if this is the root node */ isRoot: function() { return (this == this.tree.root); }, /** * Evaluates if this node's children should be loaded dynamically. Looks for * the property both in this instance and the root node. If the tree is * defined to load all children dynamically, the data callback function is * defined in the root node * @method isDynamic * @return {boolean} true if this node's children are to be loaded dynamically */ isDynamic: function() { if (this.isLeaf) { return false; } else { return (!this.isRoot() && (this._dynLoad || this.tree.root._dynLoad)); // return lazy; } }, /** * Returns the current icon mode. This refers to the way childless dynamic * load nodes appear (this comes into play only after the initial dynamic * load request produced no children). * @method getIconMode * @return {int} 0 for collapse style, 1 for leaf node style */ getIconMode: function() { return (this.iconMode || this.tree.root.iconMode); }, /** * Checks if this node has children. If this node is lazy-loading and the * children have not been rendered, we do not know whether or not there * are actual children. In most cases, we need to assume that there are * children (for instance, the toggle needs to show the expandable * presentation state). In other times we want to know if there are rendered * children. For the latter, "checkForLazyLoad" should be false. * @method hasChildren * @param checkForLazyLoad {boolean} should we check for unloaded children? * @return {boolean} true if this has children or if it might and we are * checking for this condition. */ hasChildren: function(checkForLazyLoad) { if (this.isLeaf) { return false; } else { return ( this.children.length > 0 || (checkForLazyLoad && this.isDynamic() && !this.dynamicLoadComplete) ); } }, /** * Expands if node is collapsed, collapses otherwise. * @method toggle */ toggle: function() { if (!this.tree.locked && ( this.hasChildren(true) || this.isDynamic()) ) { if (this.expanded) { this.collapse(); } else { this.expand(); } } }, /** * Returns the markup for this node and its children. * @method getHtml * @return {string} the markup for this node and its expanded children. */ getHtml: function() { this.childrenRendered = false; return ['<div class="ygtvitem" id="' , this.getElId() , '">' ,this.getNodeHtml() , this.getChildrenHtml() ,'</div>'].join(""); }, /** * Called when first rendering the tree. We always build the div that will * contain this nodes children, but we don't render the children themselves * unless this node is expanded. * @method getChildrenHtml * @return {string} the children container div html and any expanded children * @private */ getChildrenHtml: function() { var sb = []; sb[sb.length] = '<div class="ygtvchildren" id="' + this.getChildrenElId() + '"'; // This is a workaround for an IE rendering issue, the child div has layout // in IE, creating extra space if a leaf node is created with the expanded // property set to true. if (!this.expanded || !this.hasChildren()) { sb[sb.length] = ' style="display:none;"'; } sb[sb.length] = '>'; // Don't render the actual child node HTML unless this node is expanded. if ( (this.hasChildren(true) && this.expanded) || (this.renderHidden && !this.isDynamic()) ) { sb[sb.length] = this.renderChildren(); } sb[sb.length] = '</div>'; return sb.join(""); }, /** * Generates the markup for the child nodes. This is not done until the node * is expanded. * @method renderChildren * @return {string} the html for this node's children * @private */ renderChildren: function() { var node = this; if (this.isDynamic() && !this.dynamicLoadComplete) { this.isLoading = true; this.tree.locked = true; if (this.dataLoader) { setTimeout( function() { node.dataLoader(node, function() { node.loadComplete(); }); }, 10); } else if (this.tree.root.dataLoader) { setTimeout( function() { node.tree.root.dataLoader(node, function() { node.loadComplete(); }); }, 10); } else { return "Error: data loader not found or not specified."; } return ""; } else { return this.completeRender(); } }, /** * Called when we know we have all the child data. * @method completeRender * @return {string} children html */ completeRender: function() { var sb = []; for (var i=0; i < this.children.length; ++i) { // this.children[i].childrenRendered = false; sb[sb.length] = this.children[i].getHtml(); } this.childrenRendered = true; return sb.join(""); }, /** * Load complete is the callback function we pass to the data provider * in dynamic load situations. * @method loadComplete */ loadComplete: function() { this.getChildrenEl().innerHTML = this.completeRender(); if (this.propagateHighlightDown) { if (this.highlightState === 1 && !this.tree.singleNodeHighlight) { for (var i = 0; i < this.children.length; i++) { this.children[i].highlight(true); } } else if (this.highlightState === 0 || this.tree.singleNodeHighlight) { for (i = 0; i < this.children.length; i++) { this.children[i].unhighlight(true); } } // if (highlighState == 2) leave child nodes with whichever highlight state they are set } this.dynamicLoadComplete = true; this.isLoading = false; this.expand(true); this.tree.locked = false; }, /** * Returns this node's ancestor at the specified depth. * @method getAncestor * @param {int} depth the depth of the ancestor. * @return {Node} the ancestor */ getAncestor: function(depth) { if (depth >= this.depth || depth < 0) { return null; } var p = this.parent; while (p.depth > depth) { p = p.parent; } return p; }, /** * Returns the css class for the spacer at the specified depth for * this node. If this node's ancestor at the specified depth * has a next sibling the presentation is different than if it * does not have a next sibling * @method getDepthStyle * @param {int} depth the depth of the ancestor. * @return {string} the css class for the spacer */ getDepthStyle: function(depth) { return (this.getAncestor(depth).nextSibling) ? "ygtvdepthcell" : "ygtvblankdepthcell"; }, /** * Get the markup for the node. This may be overrided so that we can * support different types of nodes. * @method getNodeHtml * @return {string} The HTML that will render this node. */ getNodeHtml: function() { var sb = []; sb[sb.length] = '<table id="ygtvtableel' + this.index + '" border="0" cellpadding="0" cellspacing="0" class="ygtvtable ygtvdepth' + this.depth; if (this.enableHighlight) { sb[sb.length] = ' ygtv-highlight' + this.highlightState; } if (this.className) { sb[sb.length] = ' ' + this.className; } sb[sb.length] = '"><tr class="ygtvrow">'; for (var i=0;i<this.depth;++i) { sb[sb.length] = '<td class="ygtvcell ' + this.getDepthStyle(i) + '"><div class="ygtvspacer"></div></td>'; } if (this.hasIcon) { sb[sb.length] = '<td id="' + this.getToggleElId(); sb[sb.length] = '" class="ygtvcell '; sb[sb.length] = this.getStyle() ; sb[sb.length] = '"><a href="#" class="ygtvspacer"> </a></td>'; } sb[sb.length] = '<td id="' + this.contentElId; sb[sb.length] = '" class="ygtvcell '; sb[sb.length] = this.contentStyle + ' ygtvcontent" '; sb[sb.length] = (this.nowrap) ? ' nowrap="nowrap" ' : ''; sb[sb.length] = ' >'; sb[sb.length] = this.getContentHtml(); sb[sb.length] = '</td></tr></table>'; return sb.join(""); }, /** * Get the markup for the contents of the node. This is designed to be overrided so that we can * support different types of nodes. * @method getContentHtml * @return {string} The HTML that will render the content of this node. */ getContentHtml: function () { return ""; }, /** * Regenerates the html for this node and its children. To be used when the * node is expanded and new children have been added. * @method refresh */ refresh: function() { // this.loadComplete(); this.getChildrenEl().innerHTML = this.completeRender(); if (this.hasIcon) { var el = this.getToggleEl(); if (el) { el.className = el.className.replace(/\bygtv[lt][nmp]h*\b/gi,this.getStyle()); } } }, /** * Node toString * @method toString * @return {string} string representation of the node */ toString: function() { return this._type + " (" + this.index + ")"; }, /** * array of items that had the focus set on them * so that they can be cleaned when focus is lost * @property _focusHighlightedItems * @type Array of DOM elements * @private */ _focusHighlightedItems: [], /** * DOM element that actually got the browser focus * @property _focusedItem * @type DOM element * @private */ _focusedItem: null, /** * Returns true if there are any elements in the node that can * accept the real actual browser focus * @method _canHaveFocus * @return {boolean} success * @private */ _canHaveFocus: function() { return this.getEl().getElementsByTagName('a').length > 0; }, /** * Removes the focus of previously selected Node * @method _removeFocus * @private */ _removeFocus:function () { if (this._focusedItem) { Event.removeListener(this._focusedItem,'blur'); this._focusedItem = null; } var el; while ((el = this._focusHighlightedItems.shift())) { // yes, it is meant as an assignment, really Dom.removeClass(el,YAHOO.widget.TreeView.FOCUS_CLASS_NAME ); } }, /** * Sets the focus on the node element. * It will only be able to set the focus on nodes that have anchor elements in it. * Toggle or branch icons have anchors and can be focused on. * If will fail in nodes that have no anchor * @method focus * @return {boolean} success */ focus: function () { var focused = false, self = this; if (this.tree.currentFocus) { this.tree.currentFocus._removeFocus(); } var expandParent = function (node) { if (node.parent) { expandParent(node.parent); node.parent.expand(); } }; expandParent(this); Dom.getElementsBy ( function (el) { return (/ygtv(([tl][pmn]h?)|(content))/).test(el.className); } , 'td' , self.getEl().firstChild , function (el) { Dom.addClass(el, YAHOO.widget.TreeView.FOCUS_CLASS_NAME ); if (!focused) { var aEl = el.getElementsByTagName('a'); if (aEl.length) { aEl = aEl[0]; aEl.focus(); self._focusedItem = aEl; Event.on(aEl,'blur',function () { //console.log('f1'); self.tree.fireEvent('focusChanged',{oldNode:self.tree.currentFocus,newNode:null}); self.tree.currentFocus = null; self._removeFocus(); }); focused = true; } } self._focusHighlightedItems.push(el); } ); if (focused) { //console.log('f2'); this.tree.fireEvent('focusChanged',{oldNode:this.tree.currentFocus,newNode:this}); this.tree.currentFocus = this; } else { //console.log('f3'); this.tree.fireEvent('focusChanged',{oldNode:self.tree.currentFocus,newNode:null}); this.tree.currentFocus = null; this._removeFocus(); } return focused; }, /** * Count of nodes in a branch * @method getNodeCount * @return {int} number of nodes in the branch */ getNodeCount: function() { for (var i = 0, count = 0;i< this.children.length;i++) { count += this.children[i].getNodeCount(); } return count + 1; }, /** * Returns an object which could be used to build a tree out of this node and its children. * It can be passed to the tree constructor to reproduce this node as a tree. * It will return false if the node or any children loads dynamically, regardless of whether it is loaded or not. * @method getNodeDefinition * @return {Object | false} definition of the tree or false if the node or any children is defined as dynamic */ getNodeDefinition: function() { if (this.isDynamic()) { return false; } var def, defs = Lang.merge(this.data), children = []; if (this.expanded) {defs.expanded = this.expanded; } if (!this.multiExpand) { defs.multiExpand = this.multiExpand; } if (!this.renderHidden) { defs.renderHidden = this.renderHidden; } if (!this.hasIcon) { defs.hasIcon = this.hasIcon; } if (this.nowrap) { defs.nowrap = this.nowrap; } if (this.className) { defs.className = this.className; } if (this.editable) { defs.editable = this.editable; } if (this.enableHighlight) { defs.enableHighlight = this.enableHighlight; } if (this.highlightState) { defs.highlightState = this.highlightState; } if (this.propagateHighlightUp) { defs.propagateHighlightUp = this.propagateHighlightUp; } if (this.propagateHighlightDown) { defs.propagateHighlightDown = this.propagateHighlightDown; } defs.type = this._type; for (var i = 0; i < this.children.length;i++) { def = this.children[i].getNodeDefinition(); if (def === false) { return false;} children.push(def); } if (children.length) { defs.children = children; } return defs; }, /** * Generates the link that will invoke this node's toggle method * @method getToggleLink * @return {string} the javascript url for toggling this node */ getToggleLink: function() { return 'return false;'; }, /** * Sets the value of property for this node and all loaded descendants. * Only public and defined properties can be set, not methods. * Values for unknown properties will be assigned to the refNode.data object * @method setNodesProperty * @param name {string} Name of the property to be set * @param value {any} value to be set * @param refresh {boolean} if present and true, it does a refresh */ setNodesProperty: function(name, value, refresh) { if (name.charAt(0) != '_' && !Lang.isUndefined(this[name]) && !Lang.isFunction(this[name]) ) { this[name] = value; } else { this.data[name] = value; } for (var i = 0; i < this.children.length;i++) { this.children[i].setNodesProperty(name,value); } if (refresh) { this.refresh(); } }, /** * Toggles the highlighted state of a Node * @method toggleHighlight */ toggleHighlight: function() { if (this.enableHighlight) { // unhighlights only if fully highligthed. For not or partially highlighted it will highlight if (this.highlightState == 1) { this.unhighlight(); } else { this.highlight(); } } }, /** * Turns highlighting on node. * @method highlight * @param _silent {boolean} optional, don't fire the highlightEvent */ highlight: function(_silent) { if (this.enableHighlight) { if (this.tree.singleNodeHighlight) { if (this.tree._currentlyHighlighted) { this.tree._currentlyHighlighted.unhighlight(_silent); } this.tree._currentlyHighlighted = this; } this.highlightState = 1; this._setHighlightClassName(); if (!this.tree.singleNodeHighlight) { if (this.propagateHighlightDown) { for (var i = 0;i < this.children.length;i++) { this.children[i].highlight(true); } } if (this.propagateHighlightUp) { if (this.parent) { this.parent._childrenHighlighted(); } } } if (!_silent) { this.tree.fireEvent('highlightEvent',this); } } }, /** * Turns highlighting off a node. * @method unhighlight * @param _silent {boolean} optional, don't fire the highlightEvent */ unhighlight: function(_silent) { if (this.enableHighlight) { // might have checked singleNodeHighlight but it wouldn't really matter either way this.tree._currentlyHighlighted = null; this.highlightState = 0; this._setHighlightClassName(); if (!this.tree.singleNodeHighlight) { if (this.propagateHighlightDown) { for (var i = 0;i < this.children.length;i++) { this.children[i].unhighlight(true); } } if (this.propagateHighlightUp) { if (this.parent) { this.parent._childrenHighlighted(); } } } if (!_silent) { this.tree.fireEvent('highlightEvent',this); } } }, /** * Checks whether all or part of the children of a node are highlighted and * sets the node highlight to full, none or partial highlight. * If set to propagate it will further call the parent * @method _childrenHighlighted * @private */ _childrenHighlighted: function() { var yes = false, no = false; if (this.enableHighlight) { for (var i = 0;i < this.children.length;i++) { switch(this.children[i].highlightState) { case 0: no = true; break; case 1: yes = true; break; case 2: yes = no = true; break; } } if (yes && no) { this.highlightState = 2; } else if (yes) { this.highlightState = 1; } else { this.highlightState = 0; } this._setHighlightClassName(); if (this.propagateHighlightUp) { if (this.parent) { this.parent._childrenHighlighted(); } } } }, /** * Changes the classNames on the toggle and content containers to reflect the current highlighting * @method _setHighlightClassName * @private */ _setHighlightClassName: function() { var el = Dom.get('ygtvtableel' + this.index); if (el) { el.className = el.className.replace(/\bygtv-highlight\d\b/gi,'ygtv-highlight' + this.highlightState); } } }; YAHOO.augment(YAHOO.widget.Node, YAHOO.util.EventProvider); })(); /** * A custom YAHOO.widget.Node that handles the unique nature of * the virtual, presentationless root node. * @namespace YAHOO.widget * @class RootNode * @extends YAHOO.widget.Node * @param oTree {YAHOO.widget.TreeView} The tree instance this node belongs to * @constructor */ YAHOO.widget.RootNode = function(oTree) { // Initialize the node with null params. The root node is a // special case where the node has no presentation. So we have // to alter the standard properties a bit. this.init(null, null, true); /* * For the root node, we get the tree reference from as a param * to the constructor instead of from the parent element. */ this.tree = oTree; }; YAHOO.extend(YAHOO.widget.RootNode, YAHOO.widget.Node, { /** * The node type * @property _type * @type string * @private * @default "RootNode" */ _type: "RootNode", // overrides YAHOO.widget.Node getNodeHtml: function() { return ""; }, toString: function() { return this._type; }, loadComplete: function() { this.tree.draw(); }, /** * Count of nodes in tree. * It overrides Nodes.getNodeCount because the root node should not be counted. * @method getNodeCount * @return {int} number of nodes in the tree */ getNodeCount: function() { for (var i = 0, count = 0;i< this.children.length;i++) { count += this.children[i].getNodeCount(); } return count; }, /** * Returns an object which could be used to build a tree out of this node and its children. * It can be passed to the tree constructor to reproduce this node as a tree. * Since the RootNode is automatically created by treeView, * its own definition is excluded from the returned node definition * which only contains its children. * @method getNodeDefinition * @return {Object | false} definition of the tree or false if any child node is defined as dynamic */ getNodeDefinition: function() { for (var def, defs = [], i = 0; i < this.children.length;i++) { def = this.children[i].getNodeDefinition(); if (def === false) { return false;} defs.push(def); } return defs; }, collapse: function() {}, expand: function() {}, getSiblings: function() { return null; }, focus: function () {} }); (function () { var Dom = YAHOO.util.Dom, Lang = YAHOO.lang, Event = YAHOO.util.Event; /** * The default node presentation. The first parameter should be * either a string that will be used as the node's label, or an object * that has at least a string property called label. By default, clicking the * label will toggle the expanded/collapsed state of the node. By * setting the href property of the instance, this behavior can be * changed so that the label will go to the specified href. * @namespace YAHOO.widget * @class TextNode * @extends YAHOO.widget.Node * @constructor * @param oData {object} a string or object containing the data that will * be used to render this node. * Providing a string is the same as providing an object with a single property named label. * All values in the oData will be used to set equally named properties in the node * as long as the node does have such properties, they are not undefined, private or functions. * All attributes are made available in noderef.data, which * can be used to store custom attributes. TreeView.getNode(s)ByProperty * can be used to retrieve a node by one of the attributes. * @param oParent {YAHOO.widget.Node} this node's parent node * @param expanded {boolean} the initial expanded/collapsed state (deprecated; use oData.expanded) */ YAHOO.widget.TextNode = function(oData, oParent, expanded) { if (oData) { if (Lang.isString(oData)) { oData = { label: oData }; } this.init(oData, oParent, expanded); this.setUpLabel(oData); } }; YAHOO.extend(YAHOO.widget.TextNode, YAHOO.widget.Node, { /** * The CSS class for the label href. Defaults to ygtvlabel, but can be * overridden to provide a custom presentation for a specific node. * @property labelStyle * @type string */ labelStyle: "ygtvlabel", /** * The derived element id of the label for this node * @property labelElId * @type string */ labelElId: null, /** * The text for the label. It is assumed that the oData parameter will * either be a string that will be used as the label, or an object that * has a property called "label" that we will use. * @property label * @type string */ label: null, /** * The text for the title (tooltip) for the label element * @property title * @type string */ title: null, /** * The href for the node's label. If one is not specified, the href will * be set so that it toggles the node. * @property href * @type string */ href: null, /** * The label href target, defaults to current window * @property target * @type string */ target: "_self", /** * The node type * @property _type * @private * @type string * @default "TextNode" */ _type: "TextNode", /** * Sets up the node label * @method setUpLabel * @param oData string containing the label, or an object with a label property */ setUpLabel: function(oData) { if (Lang.isString(oData)) { oData = { label: oData }; } else { if (oData.style) { this.labelStyle = oData.style; } } this.label = oData.label; this.labelElId = "ygtvlabelel" + this.index; }, /** * Returns the label element * @for YAHOO.widget.TextNode * @method getLabelEl * @return {object} the element */ getLabelEl: function() { return Dom.get(this.labelElId); }, // overrides YAHOO.widget.Node getContentHtml: function() { var sb = []; sb[sb.length] = this.href?'<a':'<span'; sb[sb.length] = ' id="' + this.labelElId + '"'; sb[sb.length] = ' class="' + this.labelStyle + '"'; if (this.href) { sb[sb.length] = ' href="' + this.href + '"'; sb[sb.length] = ' target="' + this.target + '"'; } if (this.title) { sb[sb.length] = ' title="' + this.title + '"'; } sb[sb.length] = ' >'; sb[sb.length] = this.label; sb[sb.length] = this.href?'</a>':'</span>'; return sb.join(""); }, /** * Returns an object which could be used to build a tree out of this node and its children. * It can be passed to the tree constructor to reproduce this node as a tree. * It will return false if the node or any descendant loads dynamically, regardless of whether it is loaded or not. * @method getNodeDefinition * @return {Object | false} definition of the tree or false if this node or any descendant is defined as dynamic */ getNodeDefinition: function() { var def = YAHOO.widget.TextNode.superclass.getNodeDefinition.call(this); if (def === false) { return false; } // Node specific properties def.label = this.label; if (this.labelStyle != 'ygtvlabel') { def.style = this.labelStyle; } if (this.title) { def.title = this.title; } if (this.href) { def.href = this.href; } if (this.target != '_self') { def.target = this.target; } return def; }, toString: function() { return YAHOO.widget.TextNode.superclass.toString.call(this) + ": " + this.label; }, // deprecated onLabelClick: function() { return false; }, refresh: function() { YAHOO.widget.TextNode.superclass.refresh.call(this); var label = this.getLabelEl(); label.innerHTML = this.label; if (label.tagName.toUpperCase() == 'A') { label.href = this.href; label.target = this.target; } } }); })(); /** * A menu-specific implementation that differs from TextNode in that only * one sibling can be expanded at a time. * @namespace YAHOO.widget * @class MenuNode * @extends YAHOO.widget.TextNode * @param oData {object} a string or object containing the data that will * be used to render this node. * Providing a string is the same as providing an object with a single property named label. * All values in the oData will be used to set equally named properties in the node * as long as the node does have such properties, they are not undefined, private or functions. * All attributes are made available in noderef.data, which * can be used to store custom attributes. TreeView.getNode(s)ByProperty * can be used to retrieve a node by one of the attributes. * @param oParent {YAHOO.widget.Node} this node's parent node * @param expanded {boolean} the initial expanded/collapsed state (deprecated; use oData.expanded) * @constructor */ YAHOO.widget.MenuNode = function(oData, oParent, expanded) { YAHOO.widget.MenuNode.superclass.constructor.call(this,oData,oParent,expanded); /* * Menus usually allow only one branch to be open at a time. */ this.multiExpand = false; }; YAHOO.extend(YAHOO.widget.MenuNode, YAHOO.widget.TextNode, { /** * The node type * @property _type * @private * @default "MenuNode" */ _type: "MenuNode" }); (function () { var Dom = YAHOO.util.Dom, Lang = YAHOO.lang, Event = YAHOO.util.Event; /** * This implementation takes either a string or object for the * oData argument. If is it a string, it will use it for the display * of this node (and it can contain any html code). If the parameter * is an object,it looks for a parameter called "html" that will be * used for this node's display. * @namespace YAHOO.widget * @class HTMLNode * @extends YAHOO.widget.Node * @constructor * @param oData {object} a string or object containing the data that will * be used to render this node. * Providing a string is the same as providing an object with a single property named html. * All values in the oData will be used to set equally named properties in the node * as long as the node does have such properties, they are not undefined, private or functions. * All other attributes are made available in noderef.data, which * can be used to store custom attributes. TreeView.getNode(s)ByProperty * can be used to retrieve a node by one of the attributes. * @param oParent {YAHOO.widget.Node} this node's parent node * @param expanded {boolean} the initial expanded/collapsed state (deprecated; use oData.expanded) * @param hasIcon {boolean} specifies whether or not leaf nodes should * be rendered with or without a horizontal line line and/or toggle icon. If the icon * is not displayed, the content fills the space it would have occupied. * This option operates independently of the leaf node presentation logic * for dynamic nodes. * (deprecated; use oData.hasIcon) */ YAHOO.widget.HTMLNode = function(oData, oParent, expanded, hasIcon) { if (oData) { this.init(oData, oParent, expanded); this.initContent(oData, hasIcon); } }; YAHOO.extend(YAHOO.widget.HTMLNode, YAHOO.widget.Node, { /** * The CSS class for the html content container. Defaults to ygtvhtml, but * can be overridden to provide a custom presentation for a specific node. * @property contentStyle * @type string */ contentStyle: "ygtvhtml", /** * The HTML content to use for this node's display * @property html * @type string */ html: null, /** * The node type * @property _type * @private * @type string * @default "HTMLNode" */ _type: "HTMLNode", /** * Sets up the node label * @property initContent * @param oData {object} An html string or object containing an html property * @param hasIcon {boolean} determines if the node will be rendered with an * icon or not */ initContent: function(oData, hasIcon) { this.setHtml(oData); this.contentElId = "ygtvcontentel" + this.index; if (!Lang.isUndefined(hasIcon)) { this.hasIcon = hasIcon; } }, /** * Synchronizes the node.html, and the node's content * @property setHtml * @param o {object} An html string or object containing an html property */ setHtml: function(o) { this.html = (typeof o === "string") ? o : o.html; var el = this.getContentEl(); if (el) { el.innerHTML = this.html; } }, // overrides YAHOO.widget.Node getContentHtml: function() { return this.html; }, /** * Returns an object which could be used to build a tree out of this node and its children. * It can be passed to the tree constructor to reproduce this node as a tree. * It will return false if any node loads dynamically, regardless of whether it is loaded or not. * @method getNodeDefinition * @return {Object | false} definition of the tree or false if any node is defined as dynamic */ getNodeDefinition: function() { var def = YAHOO.widget.HTMLNode.superclass.getNodeDefinition.call(this); if (def === false) { return false; } def.html = this.html; return def; } }); })(); (function () { var Dom = YAHOO.util.Dom, Lang = YAHOO.lang, Event = YAHOO.util.Event, Calendar = YAHOO.widget.Calendar; /** * A Date-specific implementation that differs from TextNode in that it uses * YAHOO.widget.Calendar as an in-line editor, if available * If Calendar is not available, it behaves as a plain TextNode. * @namespace YAHOO.widget * @class DateNode * @extends YAHOO.widget.TextNode * @param oData {object} a string or object containing the data that will * be used to render this node. * Providing a string is the same as providing an object with a single property named label. * All values in the oData will be used to set equally named properties in the node * as long as the node does have such properties, they are not undefined, private nor functions. * All attributes are made available in noderef.data, which * can be used to store custom attributes. TreeView.getNode(s)ByProperty * can be used to retrieve a node by one of the attributes. * @param oParent {YAHOO.widget.Node} this node's parent node * @param expanded {boolean} the initial expanded/collapsed state (deprecated; use oData.expanded) * @constructor */ YAHOO.widget.DateNode = function(oData, oParent, expanded) { YAHOO.widget.DateNode.superclass.constructor.call(this,oData, oParent, expanded); }; YAHOO.extend(YAHOO.widget.DateNode, YAHOO.widget.TextNode, { /** * The node type * @property _type * @type string * @private * @default "DateNode" */ _type: "DateNode", /** * Configuration object for the Calendar editor, if used. * See <a href="http://developer.yahoo.com/yui/calendar/#internationalization">http://developer.yahoo.com/yui/calendar/#internationalization</a> * @property calendarConfig */ calendarConfig: null, /** * If YAHOO.widget.Calendar is available, it will pop up a Calendar to enter a new date. Otherwise, it falls back to a plain <input> textbox * @method fillEditorContainer * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @return void */ fillEditorContainer: function (editorData) { var cal, container = editorData.inputContainer; if (Lang.isUndefined(Calendar)) { Dom.replaceClass(editorData.editorPanel,'ygtv-edit-DateNode','ygtv-edit-TextNode'); YAHOO.widget.DateNode.superclass.fillEditorContainer.call(this, editorData); return; } if (editorData.nodeType != this._type) { editorData.nodeType = this._type; editorData.saveOnEnter = false; editorData.node.destroyEditorContents(editorData); editorData.inputObject = cal = new Calendar(container.appendChild(document.createElement('div'))); if (this.calendarConfig) { cal.cfg.applyConfig(this.calendarConfig,true); cal.cfg.fireQueue(); } cal.selectEvent.subscribe(function () { this.tree._closeEditor(true); },this,true); } else { cal = editorData.inputObject; } editorData.oldValue = this.label; cal.cfg.setProperty("selected",this.label, false); var delim = cal.cfg.getProperty('DATE_FIELD_DELIMITER'); var pageDate = this.label.split(delim); cal.cfg.setProperty('pagedate',pageDate[cal.cfg.getProperty('MDY_MONTH_POSITION') -1] + delim + pageDate[cal.cfg.getProperty('MDY_YEAR_POSITION') -1]); cal.cfg.fireQueue(); cal.render(); cal.oDomContainer.focus(); }, /** * Returns the value from the input element. * Overrides Node.getEditorValue. * @method getEditorValue * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @return {string} date entered */ getEditorValue: function (editorData) { if (Lang.isUndefined(Calendar)) { return editorData.inputElement.value; } else { var cal = editorData.inputObject, date = cal.getSelectedDates()[0], dd = []; dd[cal.cfg.getProperty('MDY_DAY_POSITION') -1] = date.getDate(); dd[cal.cfg.getProperty('MDY_MONTH_POSITION') -1] = date.getMonth() + 1; dd[cal.cfg.getProperty('MDY_YEAR_POSITION') -1] = date.getFullYear(); return dd.join(cal.cfg.getProperty('DATE_FIELD_DELIMITER')); } }, /** * Finally displays the newly entered date in the tree. * Overrides Node.displayEditedValue. * @method displayEditedValue * @param value {string} date to be displayed and stored in the node * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information */ displayEditedValue: function (value,editorData) { var node = editorData.node; node.label = value; node.getLabelEl().innerHTML = value; }, /** * Returns an object which could be used to build a tree out of this node and its children. * It can be passed to the tree constructor to reproduce this node as a tree. * It will return false if the node or any descendant loads dynamically, regardless of whether it is loaded or not. * @method getNodeDefinition * @return {Object | false} definition of the node or false if this node or any descendant is defined as dynamic */ getNodeDefinition: function() { var def = YAHOO.widget.DateNode.superclass.getNodeDefinition.call(this); if (def === false) { return false; } if (this.calendarConfig) { def.calendarConfig = this.calendarConfig; } return def; } }); })(); (function () { var Dom = YAHOO.util.Dom, Lang = YAHOO.lang, Event = YAHOO.util.Event, TV = YAHOO.widget.TreeView, TVproto = TV.prototype; /** * An object to store information used for in-line editing * for all Nodes of all TreeViews. It contains: * <ul> * <li>active {boolean}, whether there is an active cell editor </li> * <li>whoHasIt {YAHOO.widget.TreeView} TreeView instance that is currently using the editor</li> * <li>nodeType {string} value of static Node._type property, allows reuse of input element if node is of the same type.</li> * <li>editorPanel {HTMLelement (<div>)} element holding the in-line editor</li> * <li>inputContainer {HTMLelement (<div>)} element which will hold the type-specific input element(s) to be filled by the fillEditorContainer method</li> * <li>buttonsContainer {HTMLelement (<div>)} element which holds the <button> elements for Ok/Cancel. If you don't want any of the buttons, hide it via CSS styles, don't destroy it</li> * <li>node {YAHOO.widget.Node} reference to the Node being edited</li> * <li>saveOnEnter {boolean}, whether the Enter key should be accepted as a Save command (Esc. is always taken as Cancel), disable for multi-line input elements </li> * <li>oldValue {any} value before editing</li> * </ul> * Editors are free to use this object to store additional data. * @property editorData * @static * @for YAHOO.widget.TreeView */ TV.editorData = { active:false, whoHasIt:null, // which TreeView has it nodeType:null, editorPanel:null, inputContainer:null, buttonsContainer:null, node:null, // which Node is being edited saveOnEnter:true, oldValue:undefined // Each node type is free to add its own properties to this as it sees fit. }; /** * Validator function for edited data, called from the TreeView instance scope, * receives the arguments (newValue, oldValue, nodeInstance) * and returns either the validated (or type-converted) value or undefined. * An undefined return will prevent the editor from closing * @property validator * @type function * @default null * @for YAHOO.widget.TreeView */ TVproto.validator = null; /** * Entry point for initializing the editing plug-in. * TreeView will call this method on initializing if it exists * @method _initEditor * @for YAHOO.widget.TreeView * @private */ TVproto._initEditor = function () { /** * Fires when the user clicks on the ok button of a node editor * @event editorSaveEvent * @type CustomEvent * @param oArgs.newValue {mixed} the new value just entered * @param oArgs.oldValue {mixed} the value originally in the tree * @param oArgs.node {YAHOO.widget.Node} the node that has the focus * @for YAHOO.widget.TreeView */ this.createEvent("editorSaveEvent", this); /** * Fires when the user clicks on the cancel button of a node editor * @event editorCancelEvent * @type CustomEvent * @param {YAHOO.widget.Node} node the node that has the focus * @for YAHOO.widget.TreeView */ this.createEvent("editorCancelEvent", this); }; /** * Entry point of the editing plug-in. * TreeView will call this method if it exists when a node label is clicked * @method _nodeEditing * @param node {YAHOO.widget.Node} the node to be edited * @return {Boolean} true to indicate that the node is editable and prevent any further bubbling of the click. * @for YAHOO.widget.TreeView * @private */ TVproto._nodeEditing = function (node) { if (node.fillEditorContainer && node.editable) { var ed, topLeft, buttons, button, editorData = TV.editorData; editorData.active = true; editorData.whoHasIt = this; if (!editorData.nodeType) { editorData.editorPanel = ed = document.body.appendChild(document.createElement('div')); Dom.addClass(ed,'ygtv-label-editor'); buttons = editorData.buttonsContainer = ed.appendChild(document.createElement('div')); Dom.addClass(buttons,'ygtv-button-container'); button = buttons.appendChild(document.createElement('button')); Dom.addClass(button,'ygtvok'); button.innerHTML = ' '; button = buttons.appendChild(document.createElement('button')); Dom.addClass(button,'ygtvcancel'); button.innerHTML = ' '; Event.on(buttons, 'click', function (ev) { var target = Event.getTarget(ev); var node = TV.editorData.node; if (Dom.hasClass(target,'ygtvok')) { Event.stopEvent(ev); this._closeEditor(true); } if (Dom.hasClass(target,'ygtvcancel')) { Event.stopEvent(ev); this._closeEditor(false); } }, this, true); editorData.inputContainer = ed.appendChild(document.createElement('div')); Dom.addClass(editorData.inputContainer,'ygtv-input'); Event.on(ed,'keydown',function (ev) { var editorData = TV.editorData, KEY = YAHOO.util.KeyListener.KEY; switch (ev.keyCode) { case KEY.ENTER: Event.stopEvent(ev); if (editorData.saveOnEnter) { this._closeEditor(true); } break; case KEY.ESCAPE: Event.stopEvent(ev); this._closeEditor(false); break; } },this,true); } else { ed = editorData.editorPanel; } editorData.node = node; if (editorData.nodeType) { Dom.removeClass(ed,'ygtv-edit-' + editorData.nodeType); } Dom.addClass(ed,' ygtv-edit-' + node._type); topLeft = Dom.getXY(node.getContentEl()); Dom.setStyle(ed,'left',topLeft[0] + 'px'); Dom.setStyle(ed,'top',topLeft[1] + 'px'); Dom.setStyle(ed,'display','block'); ed.focus(); node.fillEditorContainer(editorData); return true; // If inline editor available, don't do anything else. } }; /** * Method to be associated with an event (clickEvent, dblClickEvent or enterKeyPressed) to pop up the contents editor * It calls the corresponding node editNode method. * @method onEventEditNode * @param oArgs {object} Object passed as arguments to TreeView event listeners * @for YAHOO.widget.TreeView */ TVproto.onEventEditNode = function (oArgs) { if (oArgs instanceof YAHOO.widget.Node) { oArgs.editNode(); } else if (oArgs.node instanceof YAHOO.widget.Node) { oArgs.node.editNode(); } }; /** * Method to be called when the inline editing is finished and the editor is to be closed * @method _closeEditor * @param save {Boolean} true if the edited value is to be saved, false if discarded * @private * @for YAHOO.widget.TreeView */ TVproto._closeEditor = function (save) { var ed = TV.editorData, node = ed.node, close = true; if (save) { close = ed.node.saveEditorValue(ed) !== false; } else { this.fireEvent( 'editorCancelEvent', node); } if (close) { Dom.setStyle(ed.editorPanel,'display','none'); ed.active = false; node.focus(); } }; /** * Entry point for TreeView's destroy method to destroy whatever the editing plug-in has created * @method _destroyEditor * @private * @for YAHOO.widget.TreeView */ TVproto._destroyEditor = function() { var ed = TV.editorData; if (ed && ed.nodeType && (!ed.active || ed.whoHasIt === this)) { Event.removeListener(ed.editorPanel,'keydown'); Event.removeListener(ed.buttonContainer,'click'); ed.node.destroyEditorContents(ed); document.body.removeChild(ed.editorPanel); ed.nodeType = ed.editorPanel = ed.inputContainer = ed.buttonsContainer = ed.whoHasIt = ed.node = null; ed.active = false; } }; var Nproto = YAHOO.widget.Node.prototype; /** * Signals if the label is editable. (Ignored on TextNodes with href set.) * @property editable * @type boolean * @for YAHOO.widget.Node */ Nproto.editable = false; /** * pops up the contents editor, if there is one and the node is declared editable * @method editNode * @for YAHOO.widget.Node */ Nproto.editNode = function () { this.tree._nodeEditing(this); }; /** Placeholder for a function that should provide the inline node label editor. * Leaving it set to null will indicate that this node type is not editable. * It should be overridden by nodes that provide inline editing. * The Node-specific editing element (input box, textarea or whatever) should be inserted into editorData.inputContainer. * @method fillEditorContainer * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @return void * @for YAHOO.widget.Node */ Nproto.fillEditorContainer = null; /** * Node-specific destroy function to empty the contents of the inline editor panel. * This function is the worst case alternative that will purge all possible events and remove the editor contents. * Method Event.purgeElement is somewhat costly so if it can be replaced by specifc Event.removeListeners, it is better to do so. * @method destroyEditorContents * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @for YAHOO.widget.Node */ Nproto.destroyEditorContents = function (editorData) { // In the worst case, if the input editor (such as the Calendar) has no destroy method // we can only try to remove all possible events on it. Event.purgeElement(editorData.inputContainer,true); editorData.inputContainer.innerHTML = ''; }; /** * Saves the value entered into the editor. * @method saveEditorValue * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @return {false or none} a return of exactly false will prevent the editor from closing * @for YAHOO.widget.Node */ Nproto.saveEditorValue = function (editorData) { var node = editorData.node, value, validator = node.tree.validator; value = this.getEditorValue(editorData); if (Lang.isFunction(validator)) { value = validator(value,editorData.oldValue,node); if (Lang.isUndefined(value)) { return false; } } if (this.tree.fireEvent( 'editorSaveEvent', { newValue:value, oldValue:editorData.oldValue, node:node }) !== false) { this.displayEditedValue(value,editorData); } }; /** * Returns the value(s) from the input element(s) . * Should be overridden by each node type. * @method getEditorValue * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @return {any} value entered * @for YAHOO.widget.Node */ Nproto.getEditorValue = function (editorData) { }; /** * Finally displays the newly edited value(s) in the tree. * Should be overridden by each node type. * @method displayEditedValue * @param value {any} value to be displayed and stored in the node * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @for YAHOO.widget.Node */ Nproto.displayEditedValue = function (value,editorData) { }; var TNproto = YAHOO.widget.TextNode.prototype; /** * Places an <input> textbox in the input container and loads the label text into it. * @method fillEditorContainer * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @return void * @for YAHOO.widget.TextNode */ TNproto.fillEditorContainer = function (editorData) { var input; // If last node edited is not of the same type as this one, delete it and fill it with our editor if (editorData.nodeType != this._type) { editorData.nodeType = this._type; editorData.saveOnEnter = true; editorData.node.destroyEditorContents(editorData); editorData.inputElement = input = editorData.inputContainer.appendChild(document.createElement('input')); } else { // if the last node edited was of the same time, reuse the input element. input = editorData.inputElement; } editorData.oldValue = this.label; input.value = this.label; input.focus(); input.select(); }; /** * Returns the value from the input element. * Overrides Node.getEditorValue. * @method getEditorValue * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @return {string} value entered * @for YAHOO.widget.TextNode */ TNproto.getEditorValue = function (editorData) { return editorData.inputElement.value; }; /** * Finally displays the newly edited value in the tree. * Overrides Node.displayEditedValue. * @method displayEditedValue * @param value {string} value to be displayed and stored in the node * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @for YAHOO.widget.TextNode */ TNproto.displayEditedValue = function (value,editorData) { var node = editorData.node; node.label = value; node.getLabelEl().innerHTML = value; }; /** * Destroys the contents of the inline editor panel. * Overrides Node.destroyEditorContent. * Since we didn't set any event listeners on this inline editor, it is more efficient to avoid the generic method in Node. * @method destroyEditorContents * @param editorData {YAHOO.widget.TreeView.editorData} a shortcut to the static object holding editing information * @for YAHOO.widget.TextNode */ TNproto.destroyEditorContents = function (editorData) { editorData.inputContainer.innerHTML = ''; }; })(); /** * A static factory class for tree view expand/collapse animations * @class TVAnim * @static */ YAHOO.widget.TVAnim = function() { return { /** * Constant for the fade in animation * @property FADE_IN * @type string * @static */ FADE_IN: "TVFadeIn", /** * Constant for the fade out animation * @property FADE_OUT * @type string * @static */ FADE_OUT: "TVFadeOut", /** * Returns a ygAnim instance of the given type * @method getAnim * @param type {string} the type of animation * @param el {HTMLElement} the element to element (probably the children div) * @param callback {function} function to invoke when the animation is done. * @return {YAHOO.util.Animation} the animation instance * @static */ getAnim: function(type, el, callback) { if (YAHOO.widget[type]) { return new YAHOO.widget[type](el, callback); } else { return null; } }, /** * Returns true if the specified animation class is available * @method isValid * @param type {string} the type of animation * @return {boolean} true if valid, false if not * @static */ isValid: function(type) { return (YAHOO.widget[type]); } }; } (); /** * A 1/2 second fade-in animation. * @class TVFadeIn * @constructor * @param el {HTMLElement} the element to animate * @param callback {function} function to invoke when the animation is finished */ YAHOO.widget.TVFadeIn = function(el, callback) { /** * The element to animate * @property el * @type HTMLElement */ this.el = el; /** * the callback to invoke when the animation is complete * @property callback * @type function */ this.callback = callback; }; YAHOO.widget.TVFadeIn.prototype = { /** * Performs the animation * @method animate */ animate: function() { var tvanim = this; var s = this.el.style; s.opacity = 0.1; s.filter = "alpha(opacity=10)"; s.display = ""; var dur = 0.4; var a = new YAHOO.util.Anim(this.el, {opacity: {from: 0.1, to: 1, unit:""}}, dur); a.onComplete.subscribe( function() { tvanim.onComplete(); } ); a.animate(); }, /** * Clean up and invoke callback * @method onComplete */ onComplete: function() { this.callback(); }, /** * toString * @method toString * @return {string} the string representation of the instance */ toString: function() { return "TVFadeIn"; } }; /** * A 1/2 second fade out animation. * @class TVFadeOut * @constructor * @param el {HTMLElement} the element to animate * @param callback {Function} function to invoke when the animation is finished */ YAHOO.widget.TVFadeOut = function(el, callback) { /** * The element to animate * @property el * @type HTMLElement */ this.el = el; /** * the callback to invoke when the animation is complete * @property callback * @type function */ this.callback = callback; }; YAHOO.widget.TVFadeOut.prototype = { /** * Performs the animation * @method animate */ animate: function() { var tvanim = this; var dur = 0.4; var a = new YAHOO.util.Anim(this.el, {opacity: {from: 1, to: 0.1, unit:""}}, dur); a.onComplete.subscribe( function() { tvanim.onComplete(); } ); a.animate(); }, /** * Clean up and invoke callback * @method onComplete */ onComplete: function() { var s = this.el.style; s.display = "none"; s.opacity = 1; s.filter = "alpha(opacity=100)"; this.callback(); }, /** * toString * @method toString * @return {string} the string representation of the instance */ toString: function() { return "TVFadeOut"; } }; YAHOO.register("treeview", YAHOO.widget.TreeView, {version: "2.8.0r4", build: "2449"});