changeset 3411:0f15f88e69c1 beta

changelog: don't select all checkboxes in the middle The changesets in the log might not be linearly connected and intermediate changesets might not be a part of the operation the range is used for. Some way of highlighting the two selected changesets and some radio button functionality would however be nice.
author Mads Kiilerich <madski@unity3d.com>
date Wed, 27 Feb 2013 01:28:23 +0100
parents 5f1850e4712a
children 3373e1b3f4c9
files rhodecode/templates/changelog/changelog.html
diffstat 1 files changed, 0 insertions(+), 22 deletions(-) [+]
line wrap: on
line diff
--- a/rhodecode/templates/changelog/changelog.html	Wed Feb 27 01:28:00 2013 +0100
+++ b/rhodecode/templates/changelog/changelog.html	Wed Feb 27 01:28:23 2013 +0100
@@ -171,28 +171,6 @@
                         if(checked_checkboxes.length>0){
                             var rev_end = checked_checkboxes[0].name;
                             var rev_start = checked_checkboxes[checked_checkboxes.length-1].name;
-
-                            // now select all checkboxes in the middle.
-                            var checked = false;
-                            for (var i=0; i<checkboxes.length; i++){
-                                var cb = checkboxes[i];
-                                var rev = cb.name;
-
-                                if (rev == rev_end){
-                                    checked = true;
-                                }
-                                if (checked){
-                                    cb.checked = true;
-                                }
-                                else{
-                                    cb.checked = false;
-                                }
-                                if (rev == rev_start){
-                                    checked = false;
-                                }
-
-                            }
-
                             var url = url_tmpl.replace('__REVRANGE__',
                                     rev_start+'...'+rev_end);