Mercurial > gemma
annotate pkg/octree/strtree.go @ 2513:1534df518201 octree-diff
Called STT tree building.
author | Sascha L. Teichmann <sascha.teichmann@intevation.de> |
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date | Tue, 05 Mar 2019 15:00:42 +0100 |
parents | 2768f74d54ab |
children | 6bcaa8bf2603 |
rev | line source |
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2768f74d54ab
Added an STRTree for the triangulation. Should be better suited for filtering out the clipped triangles.
Sascha L. Teichmann <sascha.teichmann@intevation.de>
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1 // This is Free Software under GNU Affero General Public License v >= 3.0 |
2768f74d54ab
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2 // without warranty, see README.md and license for details. |
2768f74d54ab
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3 // |
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4 // SPDX-License-Identifier: AGPL-3.0-or-later |
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5 // License-Filename: LICENSES/AGPL-3.0.txt |
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6 // |
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7 // Copyright (C) 2018 by via donau |
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8 // – Österreichische Wasserstraßen-Gesellschaft mbH |
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9 // Software engineering by Intevation GmbH |
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10 // |
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11 // Author(s): |
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12 // * Sascha L. Teichmann <sascha.teichmann@intevation.de> |
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13 |
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14 package octree |
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15 |
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16 import ( |
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17 "math" |
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18 "sort" |
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19 ) |
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20 |
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21 const numEntries = 8 |
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22 |
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23 type STRTree struct { |
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24 tri *Triangulation |
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25 index []int32 |
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26 triangles [][]int32 |
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27 bboxes []Box2D |
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28 } |
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29 |
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30 func (s *STRTree) Build(t *Triangulation) { |
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31 |
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32 s.tri = t |
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33 |
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34 s.triangles = t.TriangleSlices() |
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35 |
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36 all := make([]int32, len(s.triangles)) |
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37 |
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38 for i := range all { |
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39 all[i] = int32(i) |
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40 } |
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41 |
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42 s.index = append(s.index, 0) |
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43 |
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44 root := s.build(all) |
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45 |
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46 s.index[0] = root |
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47 } |
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48 |
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49 func (s *STRTree) build(items []int32) int32 { |
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50 sort.Slice(items, func(i, j int) bool { |
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51 ti := s.triangles[items[i]] |
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52 tj := s.triangles[items[j]] |
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53 return s.tri.Points[ti[0]].X < s.tri.Points[tj[0]].X |
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54 }) |
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55 |
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56 P := int(math.Ceil(float64(len(items)) / float64(numEntries))) |
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57 S := int(math.Ceil(math.Sqrt(float64(P)))) |
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58 |
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59 sm := S * numEntries |
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60 |
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61 slices := make([][]int32, S) |
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62 rest := items |
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63 for i := range slices { |
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64 var n int |
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65 if len(rest) < sm { |
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66 n = len(rest) |
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67 } else { |
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68 n = sm |
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69 } |
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70 slices[i] = rest[:n] |
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71 rest = rest[n:] |
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72 } |
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73 |
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74 leaves := make([]int32, 0, S*S) |
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75 |
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76 for _, slice := range slices { |
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77 sort.Slice(slice, func(i, j int) bool { |
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78 ti := s.triangles[slice[i]] |
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79 tj := s.triangles[slice[j]] |
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80 return s.tri.Points[ti[0]].X < s.tri.Points[tj[0]].X |
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81 }) |
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82 |
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83 for len(slice) > 0 { |
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84 n := numEntries |
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85 if l := len(slice); l < numEntries { |
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86 n = l |
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87 } |
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88 leaves = append(leaves, s.allocLeaf(slice[:n])) |
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89 slice = slice[n:] |
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90 } |
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91 } |
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92 |
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93 return s.buildNodes(leaves) |
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94 } |
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95 |
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96 func bboxIndex(idx int32) int32 { |
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97 if idx < 0 { |
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98 return -idx - 1 |
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99 } |
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100 return idx |
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101 } |
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102 |
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103 func (s *STRTree) buildNodes(items []int32) int32 { |
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104 |
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105 if len(items) <= numEntries { |
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106 return s.allocNode(items) |
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107 } |
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108 |
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109 sort.Slice(items, func(i, j int) bool { |
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110 bi := s.bboxes[s.index[bboxIndex(items[i])]] |
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111 bj := s.bboxes[s.index[bboxIndex(items[j])]] |
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112 return bi.X1 < bj.X1 |
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113 }) |
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114 |
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115 P := int(math.Ceil(float64(len(items)) / float64(numEntries))) |
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116 S := int(math.Ceil(math.Sqrt(float64(P)))) |
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117 |
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118 sm := S * numEntries |
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119 |
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120 slices := make([][]int32, S) |
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121 /* |
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122 log.Printf("S: %d\n", S) |
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123 log.Printf("SM: %d\n", sm) |
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124 log.Printf("S * SM: %d\n", S*sm) |
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125 log.Printf("N: %d\n", len(items)) |
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126 */ |
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127 |
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128 rest := items |
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129 for i := range slices { |
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130 var n int |
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131 if len(rest) < sm { |
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132 n = len(rest) |
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133 } else { |
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134 n = sm |
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135 } |
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136 slices[i] = rest[:n] |
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137 rest = rest[n:] |
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138 } |
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139 |
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140 nodes := make([]int32, 0, S*S) |
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141 |
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142 for _, slice := range slices { |
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143 sort.Slice(slice, func(i, j int) bool { |
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144 bi := s.bboxes[s.index[bboxIndex(slice[i])]] |
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145 bj := s.bboxes[s.index[bboxIndex(slice[j])]] |
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146 return bi.X1 < bj.X1 |
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147 }) |
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148 |
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149 for len(slice) > 0 { |
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150 n := numEntries |
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151 if l := len(slice); l < numEntries { |
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152 n = l |
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153 } |
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154 nodes = append(nodes, s.allocNode(slice[:n])) |
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155 slice = slice[n:] |
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156 } |
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157 } |
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158 |
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159 return s.buildNodes(nodes) |
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160 } |
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161 |
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162 func (s *STRTree) allocNode(items []int32) int32 { |
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163 pos := len(s.index) |
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164 s.index = append(s.index, 0) |
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165 s.index = append(s.index, items...) |
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166 if len(items) > 0 { |
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167 box := s.bboxes[s.index[bboxIndex(items[0])]] |
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168 for i := 1; i < len(items); i++ { |
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169 it := items[i] |
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170 b := s.bboxes[s.index[bboxIndex(it)]] |
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171 box = box.Union(b) |
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172 } |
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173 s.index[pos] = int32(s.allocBBox(box)) |
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174 } |
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175 return int32(pos) |
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176 } |
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177 |
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178 func (s *STRTree) allocBBox(box Box2D) int { |
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179 pos := len(s.bboxes) |
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180 s.bboxes = append(s.bboxes, box) |
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181 return pos |
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182 } |
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183 |
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184 func (s *STRTree) allocLeaf(items []int32) int32 { |
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185 pos := len(s.index) |
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186 s.index = append(s.index, 0) |
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187 s.index = append(s.index, items...) |
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188 if len(items) > 0 { |
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189 ti := s.triangles[items[0]] |
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190 t := Triangle{ |
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191 s.tri.Points[ti[0]], |
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192 s.tri.Points[ti[1]], |
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193 s.tri.Points[ti[2]], |
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194 } |
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195 box := t.BBox() |
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196 for i := 1; i < len(items); i++ { |
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197 it := items[i] |
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198 ti := s.triangles[it] |
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199 t := Triangle{ |
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200 s.tri.Points[ti[0]], |
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201 s.tri.Points[ti[1]], |
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202 s.tri.Points[ti[2]], |
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changeset
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203 } |
2768f74d54ab
Added an STRTree for the triangulation. Should be better suited for filtering out the clipped triangles.
Sascha L. Teichmann <sascha.teichmann@intevation.de>
parents:
diff
changeset
|
204 box = box.Union(t.BBox()) |
2768f74d54ab
Added an STRTree for the triangulation. Should be better suited for filtering out the clipped triangles.
Sascha L. Teichmann <sascha.teichmann@intevation.de>
parents:
diff
changeset
|
205 } |
2768f74d54ab
Added an STRTree for the triangulation. Should be better suited for filtering out the clipped triangles.
Sascha L. Teichmann <sascha.teichmann@intevation.de>
parents:
diff
changeset
|
206 s.index[pos] = int32(s.allocBBox(box)) |
2768f74d54ab
Added an STRTree for the triangulation. Should be better suited for filtering out the clipped triangles.
Sascha L. Teichmann <sascha.teichmann@intevation.de>
parents:
diff
changeset
|
207 } |
2768f74d54ab
Added an STRTree for the triangulation. Should be better suited for filtering out the clipped triangles.
Sascha L. Teichmann <sascha.teichmann@intevation.de>
parents:
diff
changeset
|
208 return -int32(pos) - 1 |
2768f74d54ab
Added an STRTree for the triangulation. Should be better suited for filtering out the clipped triangles.
Sascha L. Teichmann <sascha.teichmann@intevation.de>
parents:
diff
changeset
|
209 } |