Mercurial > sumwars
changeset 23:78a3a8e983b7
sumwars C::B projekt erstellt
author | wuha |
---|---|
date | Sat, 04 Oct 2008 14:20:39 +0000 |
parents | 69249e61d03f |
children | ef56e9aa3cc0 |
files | src/sumwars.cbp |
diffstat | 1 files changed, 171 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/sumwars.cbp Sat Oct 04 14:20:39 2008 +0000 @@ -0,0 +1,171 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="sumwars" /> + <Option pch_mode="2" /> + <Option compiler="gcc" /> + <Build> + <Target title="Debug"> + <Option output=".\sumwars" prefix_auto="1" extension_auto="1" /> + <Option object_output="obj\Debug\" /> + <Option type="1" /> + <Option compiler="gcc" /> + <Compiler> + <Add option="-g" /> + <Add option="-D_DEBUG" /> + <Add option="-DDEBUG_LEVEL=5" /> + </Compiler> + <Linker> + <Add library="OgreMain_d" /> + <Add library="OIS_d" /> + <Add library="OgreGUIRenderer_d" /> + <Add library="CEGUIBase_d" /> + </Linker> + </Target> + <Target title="Release"> + <Option output=".\sumwars" prefix_auto="1" extension_auto="1" /> + <Option object_output="obj\Release\" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Compiler> + <Add option="-O2" /> + <Add option="-DNDEBUG" /> + <Add option="-DDEBUG_LEVEL=1" /> + </Compiler> + <Linker> + <Add option="-s" /> + <Add library="OgreMain" /> + <Add library="OIS" /> + <Add library="OgreGUIRenderer" /> + <Add library="CEGUIBase" /> + </Linker> + </Target> + </Build> + <Compiler> + <Add option="-Wall" /> + <Add option="-mthreads" /> + <Add option="-fmessage-length=0" /> + <Add option="-fexceptions" /> + <Add option="-fident" /> + <Add option="-DWIN32" /> + <Add option="-D_WINDOWS" /> + <Add directory="$(OGRE_HOME)\include" /> + <Add directory="$(OGRE_HOME)\samples\include" /> + <Add directory="$(OGRE_HOME)\samples\refapp\include" /> + <Add directory=".\core" /> + <Add directory=".\gui" /> + </Compiler> + <Linker> + <Add option="-Wl,--enable-runtime-pseudo-reloc" /> + <Add option="-Wl,--enable-auto-image-base" /> + <Add option="-Wl,--add-stdcall-alias" /> + <Add library="libpthreadGCE2.a" /> + <Add library="libRakNet.a" /> + <Add library="libwsock32.a" /> + <Add library="libws2_32.a" /> + <Add directory="$(OGRE_HOME)\lib" /> + <Add directory="$(OGRE_HOME)\bin\Debug" /> + <Add directory="$(OGRE_HOME)\bin\Release" /> + </Linker> + <Unit filename="core\action.cpp" /> + <Unit filename="core\action.h" /> + <Unit filename="core\archer.cpp" /> + <Unit filename="core\archer.h" /> + <Unit filename="core\charconv.h" /> + <Unit filename="core\clientnetwork.cpp" /> + <Unit filename="core\clientnetwork.h" /> + <Unit filename="core\command.cpp" /> + <Unit filename="core\command.h" /> + <Unit filename="core\creature.cpp" /> + <Unit filename="core\creature.h" /> + <Unit filename="core\creaturestruct.h" /> + <Unit filename="core\damage.cpp" /> + <Unit filename="core\damage.h" /> + <Unit filename="core\debug.cpp" /> + <Unit filename="core\debug.h" /> + <Unit filename="core\dmgprojectile.cpp" /> + <Unit filename="core\dmgprojectile.h" /> + <Unit filename="core\document.cpp" /> + <Unit filename="core\document.h" /> + <Unit filename="core\dropitem.cpp" /> + <Unit filename="core\dropitem.h" /> + <Unit filename="core\dropslot.h" /> + <Unit filename="core\event.h" /> + <Unit filename="core\fixedobject.cpp" /> + <Unit filename="core\fixedobject.h" /> + <Unit filename="core\gettext.h" /> + <Unit filename="core\gridunit.cpp" /> + <Unit filename="core\gridunit.h" /> + <Unit filename="core\item.cpp" /> + <Unit filename="core\item.h" /> + <Unit filename="core\itemfactory.cpp" /> + <Unit filename="core\itemfactory.h" /> + <Unit filename="core\itemlist.cpp" /> + <Unit filename="core\itemlist.h" /> + <Unit filename="core\itemloader.cpp" /> + <Unit filename="core\itemloader.h" /> + <Unit filename="core\mage.cpp" /> + <Unit filename="core\mage.h" /> + <Unit filename="core\matrix2d.h" /> + <Unit filename="core\monster.cpp" /> + <Unit filename="core\monster.h" /> + <Unit filename="core\monsterbase.h" /> + <Unit filename="core\network.cpp" /> + <Unit filename="core\network.h" /> + <Unit filename="core\networkstruct.cpp" /> + <Unit filename="core\networkstruct.h" /> + <Unit filename="core\objectfactory.cpp" /> + <Unit filename="core\objectfactory.h" /> + <Unit filename="core\objectloader.cpp" /> + <Unit filename="core\objectloader.h" /> + <Unit filename="core\party.cpp" /> + <Unit filename="core\party.h" /> + <Unit filename="core\pathfind.cpp" /> + <Unit filename="core\pathfind.h" /> + <Unit filename="core\player.cpp" /> + <Unit filename="core\player.h" /> + <Unit filename="core\priest.cpp" /> + <Unit filename="core\priest.h" /> + <Unit filename="core\projectile.cpp" /> + <Unit filename="core\projectile.h" /> + <Unit filename="core\random.cpp" /> + <Unit filename="core\random.h" /> + <Unit filename="core\region.cpp" /> + <Unit filename="core\region.h" /> + <Unit filename="core\serveraction.h" /> + <Unit filename="core\servernetwork.cpp" /> + <Unit filename="core\servernetwork.h" /> + <Unit filename="core\serverwobject.cpp" /> + <Unit filename="core\serverwobject.h" /> + <Unit filename="core\spawnpoint.cpp" /> + <Unit filename="core\spawnpoint.h" /> + <Unit filename="core\tiles.h" /> + <Unit filename="core\timer.h" /> + <Unit filename="core\trade.cpp" /> + <Unit filename="core\trade.h" /> + <Unit filename="core\warrior.cpp" /> + <Unit filename="core\warrior.h" /> + <Unit filename="core\world.cpp" /> + <Unit filename="core\world.h" /> + <Unit filename="core\worldobject.cpp" /> + <Unit filename="core\worldobject.h" /> + <Unit filename="gui\application.cpp" /> + <Unit filename="gui\application.h" /> + <Unit filename="gui\main_gui.cpp" /> + <Unit filename="gui\mainwindow.cpp" /> + <Unit filename="gui\mainwindow.h" /> + <Unit filename="gui\scene.cpp" /> + <Unit filename="gui\scene.h" /> + <Unit filename="tinyxml\tinystr.cpp" /> + <Unit filename="tinyxml\tinystr.h" /> + <Unit filename="tinyxml\tinyxml.cpp" /> + <Unit filename="tinyxml\tinyxml.h" /> + <Unit filename="tinyxml\tinyxmlerror.cpp" /> + <Unit filename="tinyxml\tinyxmlparser.cpp" /> + <Extensions> + <code_completion /> + <debugger /> + </Extensions> + </Project> +</CodeBlocks_project_file>