Sun, 04 Dec 2011 16:56:59 +0100 |
Martin Preisler |
Use cmake's facilities to generate files at configure time, do not use sed.
powerful-configure-devel
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Sun, 04 Dec 2011 15:26:53 +0100 |
Martin Preisler |
ogre.cfg is or will be generated using cmake
powerful-configure-devel
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Sun, 04 Dec 2011 15:26:01 +0100 |
Martin Preisler |
plugins*.cfg is or will be generated using cmake
powerful-configure-devel
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Sun, 04 Dec 2011 15:59:44 +0100 |
Michael Kunz (Protogenes) |
finally removed fairchar
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Sun, 04 Dec 2011 15:33:54 +0100 |
Michael Kunz (Protogenes) |
finally removed fairchar
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Sun, 04 Dec 2011 15:03:47 +0100 |
Martin Preisler |
Merged default into powerful-configure-devel
powerful-configure-devel
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Sun, 04 Dec 2011 15:03:08 +0100 |
Martin Preisler |
Removed eclipse project files from the repo and added them both to .hgignore
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Sun, 04 Dec 2011 14:06:28 +0100 |
Martin Preisler |
Added Direct3D9 as autodetected Ogre plugin
powerful-configure-devel
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Sun, 04 Dec 2011 13:56:30 +0100 |
Martin Preisler |
Changed comment in the plugins cfg file to be more useful
powerful-configure-devel
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Sun, 04 Dec 2011 13:52:03 +0100 |
Martin Preisler |
Don't overwrite user config files!
powerful-configure-devel
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Sun, 04 Dec 2011 13:31:36 +0100 |
Martin Preisler |
Let FindOGRE.cmake autodetect locations of all needed Ogre plugins
powerful-configure-devel
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Wed, 30 Nov 2011 17:51:16 +0100 |
Martin Preisler |
Use FindOGRE's OGRE_PLUGIN_DIR_REL/DBG as PluginFolder instead of a hardcoded path
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Wed, 30 Nov 2011 17:35:28 +0100 |
Martin Preisler |
Added .hgignore
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Wed, 30 Nov 2011 17:31:22 +0100 |
Martin Preisler |
Updated FindOGRE.cmake to the latest version in Ogre's 1.7 branch
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Sun, 27 Nov 2011 23:03:31 +0100 |
Hans Wulf |
Corrected filename of the AUTHORS file for Unix.
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Sat, 26 Nov 2011 01:06:56 +0100 |
Michael Kunz (Protogenes) |
completely eliminating authors.txt usage.
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Sat, 26 Nov 2011 00:39:39 +0100 |
Michael Kunz (Protogenes) |
change cmake to install AUTHORS instead of authors.txt
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Thu, 24 Nov 2011 03:04:42 +0100 |
Michael Kunz (Protogenes) |
renamed file to default and README referenced name.
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Wed, 23 Nov 2011 23:24:15 +0100 |
Michael Kunz (Protogenes) |
test, fixes #1
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Wed, 23 Nov 2011 20:29:53 +0100 |
Michael Kunz |
changed to more standard resolution
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Sun, 20 Nov 2011 20:40:12 +0100 |
Martin Preisler |
Closed inactive branch
terrain
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Sun, 20 Nov 2011 20:39:44 +0100 |
Martin Preisler |
Closed inactive branch
pre_cegui07
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Sun, 20 Nov 2011 20:39:28 +0100 |
Martin Preisler |
Closed inactive branch
cegui07transition
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Sun, 20 Nov 2011 20:37:02 +0100 |
Martin Preisler |
Closed dead branch
old_raknet
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Sun, 20 Nov 2011 20:36:49 +0100 |
Martin Preisler |
Closed inactive branch
base_gameobject
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Sun, 20 Nov 2011 20:36:32 +0100 |
Martin Preisler |
Closed inactive branch
branch_net
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Sun, 20 Nov 2011 15:26:20 +0000 |
convert-repo |
update tags
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Fri, 18 Nov 2011 18:49:28 +0000 |
thegusty999 |
Added an icon that can be used for the folder where sumwars is located. (I generally use it for folder link to the development environment)
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Wed, 16 Nov 2011 20:40:54 +0000 |
thegusty999 |
Bugfix: character saves are now stored in the game folder .sumwars/save/ subfolder instead of the user directory .sumwars/save/ folder (missed initially) - for the portable version only.
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Tue, 15 Nov 2011 15:08:19 +0000 |
thegusty999 |
Added teleport.wav (currently unused).
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Tue, 15 Nov 2011 13:58:27 +0000 |
thegusty999 |
Bugfix: don't attempt to show warning window when the options are changed from a running game.
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Tue, 15 Nov 2011 13:38:10 +0000 |
thegusty999 |
Updated strings for shadow options' translations.
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Tue, 15 Nov 2011 13:36:52 +0000 |
thegusty999 |
Updated strings (added entries for shadow options)
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Tue, 15 Nov 2011 13:07:24 +0000 |
thegusty999 |
Added option to use shadows (requires restart)
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Mon, 14 Nov 2011 15:54:08 +0000 |
thegusty999 |
Trial addition of sound effects for priest heal skill.
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Mon, 14 Nov 2011 15:48:43 +0000 |
thegusty999 |
Added new file for storing and mapping sound effects for player skills.
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Mon, 14 Nov 2011 15:47:30 +0000 |
thegusty999 |
Added new sound effects for use in heal/cure spells.
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Sun, 13 Nov 2011 12:39:42 +0000 |
protogenes |
fixed
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Sat, 12 Nov 2011 16:12:04 +0000 |
protogenes |
fixed ressources.cfg dilemma in cmake
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Wed, 09 Nov 2011 10:45:10 +0000 |
thegusty999 |
Preparation of feature: option to keep Summoning Wars as a portable application. (saving content to game folder, not user folder).
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Wed, 09 Nov 2011 10:20:44 +0000 |
thegusty999 |
added pre-load settings file. These are settings used prior to the loading of other items like the options.xml or ogre.cfg. The main purpose of this is to add functionality later on to allow the game to run in a portable manner.
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Tue, 08 Nov 2011 19:36:20 +0000 |
thegusty999 |
Corrected path used to create plugins.cfg if not found. (Additional checks added)
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Tue, 08 Nov 2011 19:27:59 +0000 |
thegusty999 |
Corrected path used to create plugins.cfg if not found.
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Mon, 07 Nov 2011 21:43:10 +0000 |
kalimgard |
updated buttress walls for the crypt
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Mon, 07 Nov 2011 21:21:39 +0000 |
kalimgard |
deleted broken invisible wall at the entry to Maylons Grave
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Mon, 07 Nov 2011 18:42:30 +0000 |
thegusty999 |
Added option to hide the console on Windows (after creating the Ogre window).
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Sun, 06 Nov 2011 22:26:07 +0000 |
mafm |
Removing fkp and Iconified fonts, they were not really used nowadays
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Sun, 06 Nov 2011 22:13:15 +0000 |
mafm |
Commonwealth font 'common.txt' already contains this blurb, and this doesn't apply for the rest of the fonts as claimed in the text, so removing this file
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Sun, 06 Nov 2011 20:49:18 +0000 |
wuha |
start of a central changelog :D#
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Sun, 06 Nov 2011 11:54:44 +0000 |
wuha |
removed the use of PHYS_mount
0.5.5
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Thu, 03 Nov 2011 10:42:53 +0000 |
thegusty999 |
Minor UI fix: Moved the "OK" button in the Options window a bit lower, so that it no longer overlaps with the Tab Panes of the Tab control.
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Wed, 02 Nov 2011 23:12:38 +0000 |
mafm |
Remove unused GPN image and ReadMe.txt, because it only contained a reference about its source
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Wed, 02 Nov 2011 23:03:46 +0000 |
mafm |
Getting rid completely of FairChar font, it looks to be a relic of the past and disabled since a while ago, and it presents licensing problems (see http://sumwars.org/forum/index.php?topic=310.0 )
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Wed, 02 Nov 2011 22:52:22 +0000 |
mafm |
Clarification about the license used for artwork being CC-BY-SA 3.0, as discussed in http://sumwars.org/forum/index.php?topic=293.0
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Wed, 02 Nov 2011 21:45:38 +0000 |
kalimgard |
fixed graphic glitch with buttress_wall_cOut1, fixed issues for the vault environment
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Wed, 02 Nov 2011 21:05:25 +0000 |
ig0rk0 |
fix encoding
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Wed, 02 Nov 2011 20:46:27 +0000 |
ig0rk0 |
update tooltips in proper place
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Wed, 02 Nov 2011 20:20:54 +0000 |
wuha |
updated install information
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Tue, 01 Nov 2011 22:28:22 +0000 |
kalimgard |
added Trilbys buttress walls for crypt and vault environments
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Tue, 01 Nov 2011 18:59:23 +0000 |
kalimgard |
updated german translation
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