Tue, 01 Nov 2011 08:57:24 +0000 |
thegusty999 |
Bugfix: changing language now also properly affects character list
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Tue, 01 Nov 2011 08:31:32 +0000 |
thegusty999 |
Bugfix: character preview file (.png) deleted together with character.
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Mon, 31 Oct 2011 22:47:55 +0000 |
mafm |
More updates to the Debian package
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Mon, 31 Oct 2011 20:12:52 +0000 |
mafm |
Updating revision number of the Debian package
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Mon, 31 Oct 2011 20:06:43 +0000 |
mafm |
Font links in the Debian package
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Mon, 31 Oct 2011 19:58:23 +0000 |
ig0rk0 |
don't set language to default after re-init
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Mon, 31 Oct 2011 19:36:51 +0000 |
wuha |
unified brackets in chat windows and added some extra margin to avoid unexpected line breaks
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Mon, 31 Oct 2011 19:27:48 +0000 |
thegusty999 |
Fixed bug: selecting "System default" language no longer crashes the game.
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Mon, 31 Oct 2011 19:19:07 +0000 |
wuha |
fixed bug: correct error message is displayed on server disconnect
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Mon, 31 Oct 2011 19:17:07 +0000 |
ig0rk0 |
fix ukrainian locale identifier
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Mon, 31 Oct 2011 19:05:25 +0000 |
thegusty999 |
Updated gettext: improved language support under Windows.
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Mon, 31 Oct 2011 01:15:43 +0000 |
mafm |
Fixing several things preventing the game to load config files and resources and, in general, work correctly. PHYSFS is not very nice/sane to use IMO, and the writeDir options interfering with exists() are not justified (why should try to find /home/USER/.sumwars/usr/share/game/sumwars etc...? There is no way to find something by absolute path after setting the writing dir). Now it should really work well in Unix when specifying CMAKE_INSTALL_PREFIX when building with cmake, so in this way people can install in Unix into /opt or /usr/local and not just /usr
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Sun, 30 Oct 2011 23:33:05 +0000 |
mafm |
Update revision name in Debian package names
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Sun, 30 Oct 2011 23:30:48 +0000 |
mafm |
Using std::string instead of char pointers with temporary storage: we were getting garbage file names for config files since my recent commit
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Sun, 30 Oct 2011 23:28:16 +0000 |
mafm |
Add quotes in the C++ file, remove it from the CMakeLists.txt file, so we have the desired results without interfering with the rest of the installation process
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Sun, 30 Oct 2011 22:46:00 +0000 |
mafm |
Update files related to Debian packaging
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Sun, 30 Oct 2011 22:40:28 +0000 |
mafm |
Use directory for config/data files derived from the CMAKE_INSTALL_PREFIX specified when building with cmake, so in this way people can install in Unix into /opt or /usr/local and not just /usr, and the game will work (hopefully\!)
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Sun, 30 Oct 2011 22:30:01 +0000 |
mafm |
Minor style corrections and removal of cruft such as alien iphone preprocessor definitions
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Sun, 30 Oct 2011 22:24:45 +0000 |
mafm |
Refurbishing code so the system tries to load and use system-wide and user-local config files for OGRE when system-wide don't exist (ogre.cfg and plugins.cfg), as well as resources.cfg files, and tries to give useful and clear error messages when they are not found.
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Sun, 30 Oct 2011 21:53:05 +0000 |
mafm |
Removing macPath(), now in sumwarshelper.h
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Sun, 30 Oct 2011 21:52:18 +0000 |
mafm |
Creating gameDataPath() in addition to userPath(), since in installed applications in Unix systems, the data should been shared by all of the users in the system, and thus in a system-wide accessible directory. Also properly defining macPath() in this file instead of the application.{h,cpp} files (it doesn't belong in there), with the proper #include. There's a bit of redundancy between macPath() and the other two functions, although my limited knowledge about Macs doesn't allow me to go beyond here.
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Sun, 30 Oct 2011 21:44:39 +0000 |
mafm |
Correcting D3D->OpenGL comment
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Sun, 30 Oct 2011 21:07:13 +0000 |
mafm |
Small cleanup of code, declaring variable closer to where they are really used and so on
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Sun, 30 Oct 2011 19:27:02 +0000 |
mafm |
Refurbish the way to create ~/.sumwars/save on Unix. According to PHYSFS documentation, it will try to create all of the parents of the final directory, so there's no need to provide code to create all of the intermediate dirs explicitly.
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Sun, 30 Oct 2011 19:03:51 +0000 |
mafm |
Setting property 'svn:eol-style' to native, and removing the ^M characters at the end of each line
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Sun, 30 Oct 2011 16:36:50 +0000 |
thegusty999 |
Updated CMake scripts: now has better OGRE included boost lib detection.
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Sat, 29 Oct 2011 15:42:49 +0000 |
ig0rk0 |
don't override language setting from options.xml under Windows
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Sat, 29 Oct 2011 13:10:32 +0000 |
thegusty999 |
CMake: using static variant as first lib name for release (previously was set just for debug build).
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Sat, 29 Oct 2011 12:51:07 +0000 |
thegusty999 |
CMake: fixed GNUWIN* search paths
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Sat, 29 Oct 2011 12:47:49 +0000 |
thegusty999 |
reverted changes; use static variant as first lib name.
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Sat, 29 Oct 2011 12:25:41 +0000 |
ig0rk0 |
* Italian translation update
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Sat, 29 Oct 2011 12:20:32 +0000 |
thegusty999 |
CMake: Reverted some previous changes for inter-developer compatibility :)
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Sat, 29 Oct 2011 11:54:01 +0000 |
thegusty999 |
CMake: Added boost and GNUWINDIR packages to used list for includes
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Sat, 29 Oct 2011 11:42:44 +0000 |
ig0rk0 |
* this script is used only for game setup, not for build environment setup
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Fri, 28 Oct 2011 22:29:48 +0000 |
thegusty999 |
Added option to use both LUA_DEV and LUA_DIR as env vars for Lua.
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Fri, 28 Oct 2011 22:06:05 +0000 |
thegusty999 |
updated cmake find scripts to only use the VS2010 paths if the corresponding env-var is found.
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Fri, 28 Oct 2011 20:25:47 +0000 |
thegusty999 |
commented out unused variable; replaced instance of "int" with "size_t" to get rid of compiler warnings.
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Fri, 28 Oct 2011 20:17:21 +0000 |
thegusty999 |
updated used types to unsigned based types (size_t) to remove compiler warnings.
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Fri, 28 Oct 2011 20:13:51 +0000 |
thegusty999 |
Added paths to Vorbis cmake finder file.
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Fri, 28 Oct 2011 19:46:17 +0000 |
thegusty999 |
Added paths to OGG cmake finder file.
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Fri, 28 Oct 2011 19:28:58 +0000 |
thegusty999 |
Added paths to Vorbis cmake finder file.
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Fri, 28 Oct 2011 16:35:59 +0000 |
thegusty999 |
Added utility script for CMake: find GnuWin32 (useful for Windows installations).
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Fri, 28 Oct 2011 14:58:15 +0000 |
thegusty999 |
Updated the install script; now also copies boost and gettext libraries.
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Fri, 28 Oct 2011 11:18:08 +0000 |
thegusty999 |
Updated the install script; now has additional checks and messages in case of missing environment variables.
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Fri, 28 Oct 2011 08:32:13 +0000 |
thegusty999 |
fixed incorrect ifdef code paths (inverted APPLE and WINDOWS scenario).
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Fri, 28 Oct 2011 08:28:41 +0000 |
thegusty999 |
Added text of caught exceptions in sumwars log.
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Fri, 28 Oct 2011 08:04:59 +0000 |
thegusty999 |
updated authors list (added Michael Kunz & Augustin Preda), reflecting team state on the site team page.
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Fri, 28 Oct 2011 08:01:37 +0000 |
thegusty999 |
new feature: added support for clipboard interaction with the game (works for single line and multi line CEGUI edit-boxes.
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Fri, 28 Oct 2011 07:59:21 +0000 |
thegusty999 |
Added Clipboard class files to project.
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Fri, 28 Oct 2011 07:58:06 +0000 |
thegusty999 |
New utility class Clipboard (interacts with the host OS clipboard.)
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Fri, 28 Oct 2011 00:42:11 +0000 |
mafm |
Fix typo: Programm
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Fri, 28 Oct 2011 00:03:36 +0000 |
mafm |
Fixing remaining problems of 'make install' on Unix -- the assumption that the binary is going to be run inside where the same directory as the resources and config files are clashes completely with the way that multiuser systems work. Some problems might still remain, but by now the creation of packages for GNU/Linux (or BSDs, etc) distributions should work without many hiccups.
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Thu, 27 Oct 2011 23:59:33 +0000 |
mafm |
Remove trailing whitespace (many lines)
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Thu, 27 Oct 2011 23:44:37 +0000 |
mafm |
Defile full path of icon in the .desktop file, otherwise it doesn't seem to find the proper file
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Thu, 27 Oct 2011 23:30:32 +0000 |
mafm |
Minor updates to the Debian package information
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Thu, 27 Oct 2011 23:05:35 +0000 |
mafm |
Improving installation, adding icons, authors.txt for in-game credits, etc
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Thu, 27 Oct 2011 23:03:59 +0000 |
mafm |
For some reason, somebody commited authors.txt instead of using this one... so I figured that it's better to have only one and up to date.
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Thu, 27 Oct 2011 20:30:27 +0000 |
thegusty999 |
Bugfix: corrected size of "Willpower" tool-tip from character screen. (Now it's multi-line with \n in text).
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Thu, 27 Oct 2011 19:51:38 +0000 |
mafm |
Setting svn:eol-style native for the config files
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Wed, 26 Oct 2011 21:20:41 +0000 |
wuha |
exit game now goes back to character selection
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